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Swiss Knife News

EN ROUTE TO VERSION 1.0 - Update 0.99f

[Patch Note 0.99f - [03/06/2021]

UI
- Reworked the Health and Stamina UI. HUD now displayes the three health and stamina bars.
- Fixed the UI issue in the main menu.
- Fixed the Dialogue issues.

Scene Upgrades & Fixes
Sheleg Mount
- Changed the Snow textures.

Brocelia Forest
- Simplified some platform jumps on the Ascentree.
- Fixed a collider issue in Ascentree, making impossible for the HW to take the right path before the last climb.

Mayor Tower
- Fixed a Generator Issue.

Cherokee Mines
- Fixed a Camera Issue.

Barathrum Swamps
- Reworked the last challenge. The Spartiate Challenge ends now when finishing the last labyrinth.
- Reworked Augustus Fight. Augustus now has his own arena.
- Added an Intro Cinematic to Augustus.
- Changed the Outro Cinematic.
- Changed the place where Augustus was in Barathrum Swamps.

Other
- Fixed Fairy Dialogues and added Voices SFX.
- Added a SFX when picking up an item.
- Upgraded Revive Animation and FX on the Engineer.
- Fixed a Root Motion issue with the Random Idle Animations.
- Fixed a footstep issue with the HW and Agility.

EN ROUTE TO VERSION 1.0 - 0.99e Update

[Patch Note 0.99e - [30/05/2021]

Motor
- FIxed the Switch 0.99d issue.
- Fixed some Index Issues.
- Upgraded how UI is working. (Might not be visible for the player)
- Fixed the Health and Stamina sync issue.
- Changed Health UI. New Battery UI is now showing the three health bar at the same time.

Voice Update
- Added voices to NPCs.
- Upgraded NPC Dialogue behaviours.
- Added voices SFX to NightKnight and M00N AI.
- Added voices to SK when doing some animations.
- Upgraded Dialogue UI and SFX.

Scene Upgrades & Fixes
Sheleg Mount
- Changed the Snow textures.

Antrum Caves
- Buffed Asterion by removing its damage debuff.

Umi Reef
- Added Coral Reeves.
- Upgraded West side of the Sakana Village.
- Upgraded Sakana Boat, added Docks in the scene to travel more easily.
- Added a Light Ray effect.

Other
- Corrected the revert Meshes on Sakana AI Models.

Backstage
- Created a new Proto Asset Scene.

EN ROUTE TO VERSION 1.0 - 0.99d Update

[Patch Note 0.99d - [23/05/2021]

Motor
- Fixed an issue with Engineer Action tag Triggers.
- Upgraded Triple Stand behaviours.
- Added Random Idle Animation when waiting on Idle State for 20 secs.
- Fixed the resurrection trigger.

Scene Upgrades & Fixes
Brocelia Forest
- Upgraded Mayor Quest and fixed last bugs.
- Upgraded Brocelia Village textures and models.

Sahra Desert
- Changed the Wind challenge in the Sahra desert to feet better to the new gliding mod.
- Upgraded Sahra Sun Pyramid.

Mayor Tower
- Totally Reworked Mayor Tower.

Cherokee Canyon
- Upgraded Cherokee Mine.
- Added new puzzles in Cherokee Mine
- Upgraded lightings in Cherokee Mine
- Added Engineer Leader in the bottom of the mines.

Barkan Island
- Upgraded SK Mansion. Changed the way you can read books.

Batsu Amusement Park
- Upgraded Music Box
- Upgraded Cherokee Rollercoaster ruins.
- Upgraded Antrum Maze.
- Changed Glitsch Texture.

EN ROUTE TO VERSION 1.0 - 0.99c Update

[Patch Note 0.99c - [19/05/2021]

Motor
- Fixed a lot of animation issues created by the last motor update.
- Fixed Actions issues.
- Fixed Climb, ZipLine and Swim Animators.
- Fixed Event on animation issues. Abilities should work fine now.
- Fixed Engineer Skin Manager.

Scene Upgrades & Fixes
Sheleg Worlds
- Fixed the Quest Line issues.
- Added Push Mechanic in Sheleg Scenes.
- Fixed UI issues.
- Upgraded Landscapes.
- Fixed Yetsirah detection.

Brocelia Forest
- Totally reworked AscentTree in Brocelia Forest.
- Upgraded Brocelia Forest tree colliders.
- Upgraded Brocelia bounders.
- Added new tree models.
- Upgraded Brocelia Forest Landscapes.
- Fixed Mayor Quest.

En Route to VERSION 1.0

[Patch Note 0.99b - [16/05/2021]

Motor Upgrade
Motor Changes
- Major Motor Upgrades.
- Upgraded the Headtrack in order to make the character look at where it aims.
- Improved the Grounded methods in the motor, Agi may not stick to platforms as it actually does.
- Upgraded the Melee methods, you can use 2 offensive weapons in each hands (example : double fistblades)
- Added a SnapToBody method, may be used to move objects in the scene.

Holoboard
- Added No Holoboard zones. You are not able to cross some part of the map with your holoboard anyway.

Push Mod
- HeavyWeight now has a new ability : moving heavy objects. If you see a big Door, Stone, Square trapped in a railway, be sure that HeavyWeight can make it move!

Gliding Mod
- Added Gliding mod. You will now be able to glide with the Agility when not grounded and pressing the glide key. This feature is first of all reserved to the agility, it might be given to other classes in the future.

Scenes Upgrade
*NightKnight's Den *
- Added Spawn System to NK Den Entrance.
- Upgraded Route 01, Sheleg Mount and Sheleg Ruins.