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Swiss Knife News

En Route to Version 1.0 - Update 0.99n

[Patch Note 0.99n - [02/07/2021]

Motor
- Fixed Shooter Issues.
- Added Ammo in Drop System.
- Fixed some AI misbehaviours.
- Fixed an Index Error in Augustus Outro Cinematic

Scene Upgrades & Fixes

SK City
- Optimized the scene.
- Optimized the library.
- Upgraded some decorative places and objects.
- Reworked the Relica temple.
- Changed the Relica Aura, Relicas need to regain their power with benedictions, they are so not « powered » firstly, and lost their aura in some scenes and cinematics.

Sheleg Mount & Route01
- Upgraded Dialogue AI.
- Upgraded NPCs.

Brocelia Forest
- Upgraded Dialogue AI.
- Upgraded NPCs.

Sahra Desert & Route03
- Upgraded NPCs

Route04
- Upgraded NPCs in Route 04.

Barkan Island
- Upgraded NPCs.

Barathrum Swamps & SK City Sewers
- Upgraded NPCs in Sewers.
- Fixed an issue that caused the Checkpoint not to work.
- Fixed an issue with the Seismic Toss.
- Fixed a Trigger Counter issue in Augustus Battle.

Batsu Park
- Upgraded AI.
- Fixed an issue with the Overcharge.
- Fixed an issue with a Breaking Wall.

NightKnight’s Den
- Upgraded NPCs.

Mayor Tower
- Fixed an issue with the TripleStand.

EN ROUTE TO 1.0 - Update 0.99m

[Patch Note 0.99m - [26/06/2021]

Motor

AI Upgrade
- Fixed all AI models.
- Upgraded AI Behaviours, now each AI will have their own behaviours.
- Upgraded AI Combat Distances, AI with shooter weapons won't come close to the player anymore.
- Upgraded AI Colliders. Hits & Abilities will be more precise.
- Added a New AI The Bazûka HeavyWeight with a RPG

Loot System
- Swift Knives will now drop a random item and scraps :
Unequiped enemies will drop : Ammo or Bonus.
Melee enemies will drop : Weapon or Bonus.
Shooter enemies will drop : Weapon or Ammo.
Mini Bosses will drop : Special Weapon and a random Bonus.
Mini Bosses are : Mini Yetsirahs, Troopers, Bazûkas & SandSeekers

- Fixed Shooter Weapons not hitting enemies.
- Fixed Shooter Weapons shooting through walls.
- Fixed decays.
- Fixed the WaveGun, can now be used as a regular shotgun.

- Nerfed the Sheleg Freeze Abilitie (Engineer) from 15 per particle to 5 per particle


Scene Updates & Fixes
- Fixed an issue that caused Kaos the Hawker to be T-Posed.

Antrum Caves
- Fixed a Checkpoint Camera issue.

Umi Reef
- Optimized the scene once again.
- Removed some enemies on the scene.
- Upgraded the stairs leading to Jikai Village.
- Fixed an issue that made you spawn out of bounds in Kawataro Arena.
- Fixed an issue that cause grenades not to reload on every attempt on the Grenade Stand.
- Added a PlatForm script in Kawataro's Head in order to make it easier to get in there.

SK City Sewers
- Added an island in the middle of Recycle District.
- Fixed a Checkpoint Camera issue.

EN ROUTE TO VERSION 1.0 - Fix Update 0.99l

[Patch Note 0.99l - [22/06/2021]

Motor
- Adding the Auto Save feature
Saves will now occurs everytime you reach a checkpoint , for example quitting the game after saving Mayor Tobor will make you appear at the Ascentree quest when restarting the game.
Auto Save May handicap some player but is a crucial features for casuals. An auto-save on timer will be added soon, saving automatically the game every 20 mins. Actually, Relicas, Benedictions and Checkpoints are saving by their own. If you want to save your currencies, weapons or golden nuts you still have to save manually before quitting or changing a scene.


- Fixed an issue that caused the wrong Quest UI to appear on the screen on every scene.
- Deleted the Rain in the following scenes : Cherokee Canyon, Barkan Island, Antrum Cave, Umi Reef.
- Upgraded the Revive detection trigger.


Scene Updates & Fixes

Barkan Island
- Added a Checkpoint after destroying NK Camp.
- Upgraded NK Camp Forcefield.
- Fixed the Death Animation issue with Alsharu.
- Fixed the NK Boat Hitboxes.
- Fixed an invisible wall on the volcano.
- Upgraded Volcano path, you can now climb the volcano with your 3 SK.

TheGreatSea
- Fixed an issue that caused Barkan Village to be underwater.

Antrum Caves
- Fixed an issue that caused Asterion to be stuck.
- Fixed the TNT Camera Event angle.
- Fixed an issue with Asterion Health Bar.
- Fixed an Camera issue when triggering the 2nd TNT.
- Added a Checkpoint after having destroyed the 2 Blocking Rocks.

M00N
- Fixed an animation issue during Moon Introduction Cinematic.
- Replaced the AI in Moon Battle and Upgraded the Arena.
- Fixed a GameController issue.

Umi Reef
- Optimised the Scene.
- Fixed an issue with the new boat and the Sakana CapTen.

Events
- End of Western Easter.

EN ROUTE TO VERSION 1.0 - Fix Update 0.99k

Sorry about the fact that I didn't post patch notes this last weeks. I totally forgot because I was in a rush. I'll post again since now, don't worry!

[Patch Note 0.99k - [19/06/2021]

Motor
- Fixed the Lock On Icon issue.
- Fixed the Lock On Sound issue.
- Fixed IK issues with Heavyweight and Agility.
- Fixed Shield Handler issues.
- Fixed GameController issues, this makes a double appear on the scene, creating a lot a issues.
- Fixed an issue that caused Inventory to activate in Main Menu.
- Fixed Gasshrooms.
- Fixed Antrum Caves Controller Issue.
- Fixed Agility Abilitie 1A not working.
- Fixed Engineer Abilitie 1C not dealing damage.

Scene Upgrades & Fixes

Sahra Desert
- Fixed a tornado issue.
- Fixed Sandstorm damage issue.
- Fixed the Sarcophage NavMesh in Sun Pyramid.

Mayor Tower
- Fixed the Quest UI.
- Fixed an issue that caused the Generator to be unfinishable.
- Fixed an issue that caused HeavyWeight and Engineer being able to slide under the Slide Action.
- Fixed an issue that caused the Agility to get stuck in the Slide Action.

Cherokee Canyon
- Fixed the Switch in Route 04
- Fixed Quest UI in Cherokee Canyon and Cherokee Mines.
- Fixed an issue that caused the Fuel up Water Generator to disappear.
- Fixed the Water FX and SFX while extinguishing fires.
- Added an animation while Sabotaging cannons.
- Upgraded Cannons to fit better the factions.
- Added more AI in villages.
- Fixed multiple missing colliders in Cherokee Mines.
- Fixed the Pushable issue in Cherokee Mines.
- Fixed the Cherokee's Behaviour in Cherokee Mines.
- Fixed the HUD issue in Long Long Room.
- Fixed the Post Relica Quest UI in Cherokee Canyon.

The Great Sea
- Fixed the Spawn issue in The Great Sea.

Barkan Island
- Fixed Quest UI In Barkan Island.
- Fixed Alsharu Battle.
- Fixed an Issue in Alsharu Outro Cinematic that caused the HW to move around the scene alone.

EN ROUTE TO 1.0 - Update 0.99g

[Patch Note 0.99g - [05/06/2021]

Motor
Holoboard
- Falling will now deactivate the Holoboard.
- Being Ragdolled will now deactivate the Holoboard.
- Added "No-HoloZone" in every Dungeons and in every NK Camps. Making impossible to use the Holoboard in those areas.

Scene Upgrades & Fixes

LaFabrique
- Fixed UI issue.
- Replace the Switch Building by a regular Switch Pack.
- Added Spawn Manager and Points to La Fabrique.

Sheleg Mount
- Simplified the Glagla Cave, making it a more straigh forward quest. New chests will be added for those who will do the platform and fight challenges.
- Fixed some quest UI issues (yes again).
- Fixed the Water going up and down after discharging the 5 machines.
- Fixed an issue that can cause the first switch not to appear in Sheleg Temple Entrance.
- Made impossible to get down to the lake from GlaGla Cave and Sheleg Destroyed Village.

Sheleg Temple
- Added a No-Holo Zone in the whole Dungeon.

Route 02
- Fixed the Respawn issue, you will now be able to restart the scene with P when dead or stuck.

Brocelia Forest
- Added a No-Holo Zone in NK Camp, in Lost Woods.

Route 03
- Fixed an Issue with the Sphynks Enigma.

Moon & Sun Pyramids
- Added a No-Holo Zone in the whole Dungeon.

Mayor Tower
- Added a No-Holo Zone in the whole Dungeon.

NightKnight Battles
- Added a No-Holo Zone in Night Knight Battle Arena.
- Added a No-Holo Zone in M00N Battle Arena.
- Added a No-Holo Zone in Eclipse Battle Arena.
- Added a No-Holo Zone in Night Knight V2 Battle Arena.

Cherokee Mines
- Added a No-Holo Zone in the whole Dungeon.

Barkan Island
- Added a No-Holo Zone in NK Camp, on the beach.

Antrum Caves
- Added a No-Holo Zone during Asterion Battle.

Kawataro Castle
- Added a No-Holo Zone in the whole Dungeon.

Others
- Lowered a little bit the emission of Triple Stand - Class Logo materials.
- Added SFX when using the save or load button.
- Added an animation Text when saving.