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Fix Update - 0.9.8.7

[Patch Note 0.9.8.7 - [26/11/2020]

[Fixes]
- Fixed a Boss Trigger issue.
- Fixed the missing Post Processing issue underwater.
- Fixed an issue that caused Kaos The Hawker to stay active after making him appearing (by dice roll).
- Fixed an issue that caused the Action Text not to appear when getting close to a ladder.
- Added Engineer Checker for Gravity Trick on Sheleg and Barkan.
- Fixed an issue that caused CapTen dialogue not to trigger properly in Barkan Island.
- Fixed an issue that made meteorites able to destroy NK Boats in Barkan Island.
- Fixed an issue that caused the Trigger Counter in Umi Reef not to restart when pressing P.
- Fixed an issue that caused the Umi Fairy not to appear.
- Fixed a LOD issue on Umi Reef Village.
- Fixed an issue that caused HeavyWeight not to be able to shoot grenades in Umi Reef.
- Fixed an issue that cause the game to crash when entering the inventory with the HeavyWeight on Umi Reef.
- Fixed an issue that caused the defeat Jingle not to trigger when defeating the Oni.
- Fixed the music range when fighting the Oni.
- Fixed an issue that caused Water Machine in Kawataro Castle not to indicate the right Level everytime.
- Fixed an issue that caused Switch on Start not to trigger on Umi Castle.
- Fixed an issue that caused the Kawataro Outro Cinematic to teleport you in Umi Castle.

[Changes]
- Added a path between Barathrum & Antrum Caves.
- Nerfed Samurai weapon damages.
- Meteorites in Barkan now explode when colliding with something.
- Added CapTen window in Barkan Island.
- Changed all dialogue bubbles in Umi Reef and Barathrum Swamps.
- Deleted all Bear Traps. Reworking it for an incoming update.

Fix Update 0.9.8.6.5

[Patch Note 0.9.8.6.5 - [21/11/2020]

[Fixes]
- Fixed an issue that caused NK Boats remaining text not to display correctly.
- Fixed a text issue in Antrum Caves displaying "Step Up" instead of "Activate TNT".
- Fixed an issue that caused the blocking rock remaining not to reset at the beginning of the scene.
- Fixed the underwater PostProcessing issue.
- Adjusted HeavyWeight melee fist hitboxes.

[Changes]
- Nerfed Samurai Health. (from 500 to 350)
- Nerfed Oni Health. (from 1450 to 850)
- Added a Main Shop in Sheleg Mount, Brocelia Forest, Revolta Village.
- Added an ambient sound in Antrum Caves.


- Added the Subway Pass. You now have to defeat NightKnight at the top of Mayor Tower in order to unlock the Subway Pass and go to Cherokee Canyon.

- Reworked SK City.
SK City is a entire new scene now. Every street and district have been rework and will be upgraded day by day. You will now have to unlock the Subway Pass to travel with the train and so, get to Cherokee Canyon. You will have to defeat the Mayor Challenge at the Mayor Tower. The way to go to SK City Sewers in the same. You will need to get into the right pipe with the HeavyWeight.
- Added a script that checks if you already defeated NightKnight in Mayor Tower, Moon in Yellow District, and NightKNight + Moon in front of SK Sewers.


- Created Kaos the Hawker, this character will randomly appear in every scenes. He will sell rare products. Everytime you enter a main scene, or restart the scene with the Time Machine you have a 34% chance to make Kaos & his dog Chapa appear. He is available in the following scenes : Sheleg Mount, Brocelia Forest, Sahra Desert, Barkan Volcano, Umi reef, Barathrum Swamp and SK City.

Fix Update - 0.9.8.5.5

[Patch Note 0.9.8.5.5 - [18/11/2020]

[Fixes]
- Fixed an issue that caused Damage Type FX not to trigger.
- Fixed an issue that caused Hibaar to still appear in the Great Sea after defeating him.
- Fixed an issue that caused Engineer and HeavyWeight room to be locked even for the right class.
- Fixed a stuck tentacle in Hibaar Battle.
- Fixed an issue that caused NK harbor to be opened even if you have not talk to #311 yet.
- Fixed an issue that caused Barkan trigger in The Great Sea to be to little to activate it from the sea.
- Fixed an issue that caused Hibaar battle to teleport you to the Great Sea. Now you will have the Outro Cinematic as intended and a teleport to LaFabrique.
- Fixed an issue that caused some water spot to kill you as if it was lava in Barkan Volcano.
- Fixed an issue that caused Rock Smasher to be inactive even if you fight them.
- Fixed an issue that caused the last platform to be to weak to make the HeavyWeight jump to the top of the volcano.
- Fixed an issue that caused Firework to be displayed everywhere when completing the NK Boats quest at Barkan Volcano.

[Changes]
- You now have to pledge allegiance to a faction in Cherokee War by talking to a leader.
- Created a checkpoint when pledging allegiance to a side in Cherokee War.
- Created a save trigger that will change Cherokee Mine after the war. This trigger will be used to make different post-relica scene changes after LongLong challenge.
- Added water FX and SFX when fueling water and when estinguishing a fire.
- Changed the position of Engineer at the beginning of Long Long Express scene.
- Added SFX when you hit Alsharu.
- Added a Shield to Alsharu that can be broken by hitting him with the Cannon. That does not change the gameplay of the Boss but make clearer the fact you are hurting him.
- Changed platforms at the entrance of the Volcano.
- Changed all dialogue bubbles in Barkan Volcano.
- Changed the location of the mines entries in Cherokee Canyon.

FixUpdate - 0.9.8.4.5

Here is this week fix update, with huge modifications and improvements.
Here is the patch note :

Fuel it up ~

[Patch Note 0.9.8.4.5 - [14/11/2020]

[Fixes]
- Fixed a ladder issue in Brocelia Forest.
- Fixed an issue that made Brocelia Kind Wand appear before you got the relica.
- Fixed stairs in Brocelia Village.
- Fixed a LOD issue in Brocelia Village.
- Fixed an Outline issue on Ascentree.
- Fixed an issue that caused Ascentree final platform to wait few seconds in the middle of the sky.
- Fixed a missing texture issue in Simurgh outro cinematic.
- Fixed an issue that cause the game to freeze when loaded a scene from Donger Map Window.
- Fixed a flickering texture in Route 03.
- Fixed an issue that cause vases not to be destroyed by melee weapons.
- Fixed an issue that caused QuickCharger not to make the player regain health.
- Fixed a trigger issue that cause the Sahra Shop to appear before you defeated Hibaar.
- Fixed an issue that cause SandStorm FX to disappear before the end of the Storm.
- Fixed an issue that caused the Engineer in Sahra Escort Quest not to walk properly in Revolta Village.
- Fixed an issue that caused the Boat not to repair when you bring the Engineer to Donger in Sahra Desert.
- Fixed a HUD issue that display the wrong quest line in Cherokee Canyon.
- Fixed a HUD issue that display the wrong quest line in Cherokee Mines.
- Fixed a Camera Issue in Route 04.
- Fixed an issue that caused HeavyWeight to get stuck in some lacs in Cherokee Canyon.
- Fixed Climbing issues.
- Fixed the scale of Cherokee Tipies.
- Fixed an issue that made impossible to the player to jump during climbing.
- Fixed an issue that caused the Day & Night system in Cherokee Canyon not to work.
- Fixed Wood Bridges velocity in Cherokee Canyon.
- Fixed an issue that caused AI and Player not to trigger FX when damaged by a Damage Type.
- Fixed an issue in Cherokee Mine that cause the player to be able to get out of the scene.
- Fixed stuck issues in Cherokee mines.
- Fixed an issue that caused TNT not to disappear after being triggered in Cherokee Mines
- Fixed the dialogue with the Lantern seller in Cherokee Mines.
- Fixed a HUD issue in SK City that displayed the wrong quest.
- Fixed an issue that made an action not to appear in Long Long Express scene.
- Fixed an issue that made a FX not to trigger in LongLong Express scene.
- Fixed an issue that made the intro dialogue not to trigger in Long Long Express scene.

Fix Update 0.9.8.4

In this update, I concentrated on the health of the game.
Correcting all issues that can slow down the player in the main story line, upgrading some challenge to make them harder, easier or clearer.

Balancing a game is a real challenge!
Don't miss the Patch Note;

Fuel it up ~

[Patch Note 0.9.8.4 - [09/11/2020]

[Fixes]
- Most of Class Abilities like Repairing or Destroying Walls are now only triggerable by the correct class.
- Fixed an issue that made impossible to trigger Route 02 after the Boat tutorial.
- Tried to fix model issue. They will be totally remodeled, but this fix is here to mitigate this issue before a remodel.

[Changes]
- Added lamps on the roads in Brocelia Forest.
- Added SFX when the HeavyWeight fall in ragdoll and hit something. (Will be applied on other SK)
- Added a map page when talking to CapTen in each scene it appears. You will be able to choose where you will moor.
- Upgraded Sheleg Mount Cave.
- Updated dialogue bubbles in Mount Sheleg.
- Updated dialogue bubbles in Brocelia Forest.
- Added Gaz Mushrooms in Brocelia Forest.
- Added an animation to Fairies. They will now disappear when dialogue is finished.
- Upgraded Stalactits and falling objects. They are now stucking in the ground when touching the terrain. They still can kill you when falling but it will be impossible now to touch a falling object after the fall and being injured by it. (Except for lava rocks and spikes balls)

[Optimization]
- Added LOD on a lot of objects in Brocelia Forest.
- Deleted some trees in Brocelia Forest.
- Deactivated background terrains in Brocelia Forest.
- Deactivated Weather on every scenes.