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  3. Update notes for November 11

Update notes for November 11

[p]Hi all, [/p][p][/p][p]This is our second update and this one has a lot of work put into it. I appreciate all the feedback and bug reports and I'm glad for such an engaged community! We'll continue working to provide updates but for now here are the update notes: [/p]
  • [p] "Duplicate Marcus" has been solved - there is only one true Texas Ranger.
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  • [p] The generator crash bug with Jack in Chapter 2 has been fixed
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  • [p] Other minor progression related issues fixed, and interaction zones for progression clues has been increased
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  • [p] Sliders are now interactible with the mouse
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  • [p] Overhauled resolution UI so you can select a new fullscreen resolution and be given cancel options if it's not working for you
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  • [p] Set a minimum time that the save game UI is shown whenever your game is saved.
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  • [p] Added many additional control options for mouse and keyboard to reduce the times you need to move your hands away from the mouse or WASD. Mouse wheel press shows the compass. Mouse wheel and left/right click can be used for dialogue.
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  • [p] You no longer can get infinite gas by entering a car with a gas pump in hand
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  • [p] Mouse is now hidden by default until you use it, to help with Big Picture mode
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  • [p] Resolution options are now better respected between sessions
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  • [p] Adjusted car durability after collisions
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  • [p] NPC Dialogue plays less frequently for regular interactions like hitting trees.
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  • [p] Added an option to allow or disable audio when the game is not focused
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  • [p] Adjusted locations of monster spawns
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  • [p] Additional UI elements have been added to make text more legible
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  • [p] Frame limiting defaults to on, so if you have a good PC it shouldn't start off burning up.
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  • [p] Removed some debug inputs
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  • [p] You no longer can exit the car near the edge of a map when the new map is loading in.
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  • [p] Reduced camera movement when travelling between towns.
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  • [p] Pause menu now works consistently using the Tab key on PC and updated the UI to display "Q" as the exit key
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  • [p] Adjusted some issues with NPCs not spawning when expected
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  • [p] Adjusted some text errors
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  • [p] Bug when driving into water in some locations has been fixed
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  • [p] Reduced possibility of cars spawning on top of existing cars
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  • [p] NPCs in your party sometimes crowded you when reloading the game, this has been addressed but please contact us if it continues.
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