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How Teardown made a great game from destruction


This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they’ve taken to make their games. This time, Teardown.

Games about destruction tend not to do the whole destruction thing very well. Put it this way: for years Red Faction has been the banner for destruction in games, despite its most recent instalment releasing nine years ago and its core being rather more about shooting than destruction. While you can destroy lots of things in Red Faction, there’s not much of a game in it.


Thankfully, we now have a new banner destruction game: Teardown, a game in which you can destroy pretty much everything. But Teardown’s serendipitous and difficult journey from tech tinkering to release taught lead developer Dennis Gustafsson something important about the whole idea of letting players demolish stuff. “There’s this expectation that more destruction in games is always a good thing. But actually, it’s really, really hard to design something around a fully destructible world.” (more…)

We've been nominated

Starting as a technology experiment for destructible voxel environments, it took us almost a full year to figure out what would be a fun gameplay to encourage player experimentation and creative destruction. The journey took us through top-down racing games, stealth games, survival horror adventures and finally landed in the two-phase sandbox heist game that Teardown is today. Therefore we're particularly honored to be nominated in the category for most innovative gameplay.

If you feel like we deserve it, we'd be very thankful for your vote. Finally a sincere Thank You to all our players, streamers and modders who keep Teardown vibrant and alive.

The Teardown Team

Version 0.5.2 live on main branch

Happy holidays everyone!
We've just uploaded a new build to Steam, version 0.5.2!

New in this build is Challenges. Yes! Challenges are back, albeit in a slightly different form from the pre-early access versions. There are two challenge types:

Mayhem
Destroy as many voxels as you can within 60 seconds. To assist you in this task you have access to three sets of remotely detonated bombs, with two bombs and a detonator in each set. You are free to prepare your Mayhem, moving propane tanks and such, but as soon as you've destroyed 1000 voxels the timer starts.

Hunted
Valuables are spawned one by one in random locations on the map. Pick up as many as you can. There is no time limit.
Oh, I almost forgot, there is a very aggressive chopper chasing you.

Apart from challenges we've gone through the game and fixed a lot of smaller issues like floating furniture and stuff.

Both challenges are implemented in all the campaign environments. Just like in sandbox, you need to have reached the environment in the campaign.
Mayhem is available once you've played "The Lee computers" in the campaign, while Hunted is unlocked once you've played "An assortment of dishes".

The modding API also got an overhaul and the API reference and modding instructions can be found at http://www.teardowngame.com/modding

Have fun!
The Teardown team

Teardown mods add Minecraft pickaxes, a Portal gun, and Team Fortress 2 weapons

As the name suggests, Teardown isn't about building things, it's about wrecking stuff. The charming little voxel-based sandbox game appeared on Steam Early Access just over a week ago, and modders have already gone to town on it, adding everything from Minecraft tools to Team Fortress 2 weapons.


Teardown's voxel art style makes it a natural fit for Minecraft's chunky visuals, and there are already a host of Minecraft-themed mods for the game on Nexus Mods. Swap out the sledgehammer for a diamond pickaxe or Steve's blocky hand. You can change the UI to one that uses the familiar Minecraft HUD with health hearts and the toolbar. Of course, there are several maps to choose from as well, all done to make Teardown look just like Minecraft.


But modders haven't stopped there, not by a long stretch. Another mod adds the police helicopter to every map, replacing it with the original Doom's bulbous red cacodemon. There are several weapon packs, including ones for the FN-FAL and Spas-12 shotgun. You can even use voxel versions of a selection of weapons from Team Fortress 2.


Read the rest of the story...


RELATED LINKS:

Teardown is a game about breaking stuff, and it's a hit on Steam Early Access

Teardown lets you demolish anything to plan the perfect getaway