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Terraria style city builder Necesse lays out fresh update roadmap

For fans of Terraria and the survival sandbox genre, Necesse has been a breath of fresh air since it was officially released in 2019. Now, merely a week after the game received a massive graphics overhaul, the developers have revealed a roadmap for future updates that look to shake up the game significantly.


Read the rest of the story...


RELATED LINKS:

Necesse's huge graphics overhaul teases even bigger updates to come

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Terraria meets Rimworld in Steam sim with new update, now on sale

v0.26.1 - Graphics update feedback, fixes and roadmap update

Hey everyone!

I hope you’re all enjoying the Graphics Update! It’s been a lot of fun for the whole team, to follow all the cool settlements, character looks and wonderful feedback from all of you! Since the update, we've been pushing out small fixes. This time it required a new version, so we put in a few additional requested features and changes as well :)

As we finish one major update, it’s now time to look forward to the next. And with that, it’s also time to update our Roadmap for Necesse. Our next update is going to be focused on Tutorials & Onboarding while also adding improvements to the settlers/settlement parts of Necesse. That doesn't mean you'll have to wait for new content though, since we plan to release content updates in between the major ones.

Thank you for all your continued feedback and support! Remember the best way to show additional support is to share the game with your friends and leave a review here on Steam :)

Below the updated roadmap you can check out the changelog for this update.

Until next time!
- Fair




[h3]v0.26.1 changelog:[/h3]
Added restart button instead of quit when available after changing active mods.
Added the ability to change your settlers looks when talking to your stylist.
Traveling merchants now also show on the minimap.
Visiting settlers will always show a ? over their head and on the mini map.
Quest markers and notices on settlers and visitors now show on the minimap as well.
Blood Grimoire now no longer heal on training dummies if a boss is nearby.
Enemies killed by only adventure party members will now also count toward a kill for the player.
Made Emerald Wand projectiles home in on targets after projectiles slow down.
Changed mushroom sprites to be slightly more visible when planted on farmland.
Carpets are now significantly cheaper to craft.
Changed item sprites of bait.
Removed head from pirate recruit debris particles.
Adjust enchant cost for all tier 1 and above weapons.
Fixed being able to cancel Katana stacks.
Fixed sorting causing spoil timers to not merge correctly.
Fixes settlers sometimes getting stuck in chairs/beds if the game was force closed.
Fixed Blood Grimoire secondary damage ticking too often when shooting at a lot of targets.
Fixed new achievements not getting loaded correctly from Steam if completed on another computer.
Fixed adventure party members not using potions and recall scrolls when the player has died.
Fixed rare potential crash related to using objects and rendering them at the same time.
Fixes Venom Slasher projectiles not gaining resilience on hit.
Fixes random enchantments being able to give an enchanted item the same enchantment.
Fixes small Crystal Clusters not making sounds when broken.
Fixes Cabbage item sprite having a shadow.
Fixed Night Steel set not cancelling channelling attacks.

And of course, community translation updates.

The huge graphics overhaul for settlement survival sim Necesse is out now

Mixing together elements of RimWorld and Terraria, the open world survival crafting game Necesse has a huge graphics overhaul update out now.

Read the full article here: https://www.gamingonlinux.com/2024/08/the-huge-graphics-overhaul-for-settlement-survival-sim-necesse-is-out-now

Necesse's huge graphics overhaul teases even bigger updates to come

With its unique Terraria and Rimworld-infused survival gameplay, Necesse has been a sleeper hit since it launched in 2019, having earned itself a hearty 94% positive review score on Steam. Now, it's seeing a resurgence thanks to a massive graphics overhaul that turns the charming pixel art into a surprisingly stunning survival experience.


Read the rest of the story...


RELATED LINKS:

Several top indie strategy games are going cheap in new holiday sale

Terraria meets Rimworld in Steam sim with new update, now on sale

v0.26.0 hotfixes

This post is for small hotfixes I have uploaded. Check them out below :)

Build 15369537 changes:
Fixed possible crash caused by timeout confirmation of resolution change.
Fixed rare potential issue with disappearing adventure party members.
Fixed possible audio leak when a ton of sounds were playing at the same time.
Fixes Safety Last achievement not completing if triggering Lifeline.
Updated secondary launch option to hopefully fix last few issues.
Updated Italian, Japanese, Portuguese, Thai and Simplified Chinese community translations.

Build 15343364 changes:
Patch notes will now stop blinking when you have clicked on them.
Made water in swamp caves more distinguishable.
Fixed a few more cursor related issues.
Fixed crash when attempting to create a world with invalid characters.
Fixed different wall vertical texture connections being messed up.
Fixed missing pixels in Ravenlord chestplate texture.
Fixed selecting text in patch notes making you unable to move.
Updated Catalan, German, Russian and Japanese community translations.

Build 15334865 changes:
Fixed potential crash during initial loading of skin, eyes and hairs
Added a new launch option for people experiencing problem with the game not launching or running out of memory
Updated German and Polish community translations.

Build 15333695 changes:
Fixed mushrooms not being placed on farmland as seeds.
Fixed some people not being able to load certain mods.
Fixed exiting chairs and beds at the edge of maps causing crashes.
Fixed possible crash when changing levels and changing the ma simultaneously.
Updated German, Spanish, Korean, Thai and Simplified Chinese community translations.
And other very niche crash fixes.

Build 15331006 changes:
Fixed sound effects causing game crashes when no audio device was detected.
Fixed mod settings causing crash if no mod controls were defined.
Fixed crash on dedicated servers when players uses an ostrich mount.
Fixed changing cursor settings makes it disappear until restart.
Fixed some languages not updating font correct and showing question marks in texts.

Thanks for all the feedback!
- Fair