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The Drifter News

The Drifter is easily my new favourite point and click adventure

The Drifter from Powerhoof has released, and it is something truly special for the point and click adventure genre that's one not to be missed.

Read the full article here: https://www.gamingonlinux.com/2025/08/the-drifter-is-easily-my-new-favourite-point-and-click-adventure/

Hotfix Update v1.0.5

Another batch of small fixes-

  • Fixed player teleporting to destination after pausing game for 3 sec while walking somewhere.
  • Fixed being able to walk through fence in desert.
  • Fix for potential softlock after mine explosion if ambient audio wasn't playing.
  • Fixed some mouth animation offsets for certain poses.
  • Using items on left soldier when climbing on side of building now gives responses.
  • Exiting cemetery on right side now plays same sfx as on left side in chapter 4.
  • Fixed incorrect description after dying in crypt from collapsing roof on yourself.
  • Added German translation for a missing line and fixed a rogue 's' in a line of German text.
  • Spelling correction taught -> taut.
  • Fixed missing keyhook in kitchen background in chapter 6.
  • Using tape on closed answering machine no longer gives misleading response.
  • Fix for leafblower potentially never ending when leave chapel area.

Hotfix Update v1.0.4

Another bunch of fixes. You keep findin' em, I'll keep patchin' em!

  • Fixed walk-to point for cutlery drawer with gamepad.
  • Fixed potential soft-lock in hospital after Hara knocked out.
  • No longer have to leave and return to find something behind the generator.
  • Changed "carotid" back to "cartoid" to match colloquial way Mick says it.
  • Fixed Butcher sprite being flipped.
  • Removed drop-shadow under Mick on winch.
  • Fixed "0" topic notification.
  • Fixed potential soft-lock walking back into the Vent at start of Ch8.
  • Stopped you being able to walk with keyboard while dialogue GUI is active.
  • Fixed mouth alignment for Detective and Annie in some poses.
  • Typo fix for Geiger counter description.
  • Fixed a dead character still being able to talk in Ch6.
  • Geiger counter sound and animation fixes.
  • Geiger counter no longer reads low when should be high in one instance.
  • Fixed missing German localisation descriptions of doors in Ch7.
  • Stopped player from walking to the right in the corridor with Sophia in Ch9.
  • Music volume no longer plays full volume in the lab when it's turned down in settings.
  • Fix for hard-lock in Ch7 on bridge if using inventory together while Alec is talking to you. Hopefully fixes some other super-rare soft-lock issues with background sequences too.
  • Fix for flamethrower sound effect potentially never ending.


I'm getting through most of the issues people have been reporting. Most of the remaining ones are super-rare now afaik. But if anyone has hit a soft-lock somewhere and needs a save game to get past it, email me on the support email on the steam page and I can hook you up.

Thanks everyone for playing, it's been amazing to get such a great reception to the game!

- Dave

Hotfix Update v1.0.3

Working through a bunch more bugs, don't mind me...

  • Some potential fixes for Mac display issues (Set to native retina display on first launch) to see if it helps with some reported issues there.
  • Fixed text alignment under topics gui when using a controller.
  • Fix for rare softlock at end of Ch8 When opening hatch in the pool.
  • Also a sprite alignment fix in the same place.
  • Fix for inventory not being hidden correctly in a Ch8 flashback.
  • Fix for controller ring being placed incorrectly being visible in the same place.
  • Mick's head flop in Ch8 now works with controller.
  • Fixed some unclickable hotspots that showed up on hotspot highlighter.
  • Fix for being able to get dressed over and over in the hospital.
  • Tweaked walk-to position when offering a hot beverage to Alec.
  • Fix for being able to walk all over the screen after restoring game in Ch3 collapsed Crypt.
  • Walkable area fix out the front of the newspaper office.
  • Added sprite and hotspot in Ch5 for soldier in underground corridor when he's knocked out.
  • Fixed my own name in the credits lol.
  • Mick can no longer say the caretaker's inside the office when he's not.
  • Swapping answering machine tapes in a certain way no longer causes the description to be wrong.


- Dave

Hotfix Update v1.0.2

A few more quick fixes- mainly for rare soft-locks some people hit.

  • Fix for soft-lock in Chapter 7 Roth being in his room when he shouldn't be
  • Fix for walking through cemetery gate in chapter 4.
  • Combine items button prompt no longer persists when it shouldn't.
  • Text position fix when attacked at the newspaper office.

- Dave