The Drifter is sometimes quite silly in ways I don't think are intentional, and it managed to yank me right out of the experience more than once. You obviously have to be in a thing to get yanked out of it though, which is my way of saying that The Drifter is good, although I will be taking the piss out of it later. It's stylish, moody, and pulls off the point n' click adventure game two-for-one: characters worth caring about, and also characters worth irritating by fiddling with their stuff.
Mostly though, it's just got a great eye for an arresting scene or setpiece. Some of my favourite parts did end up being its more complex multi-scene puzzles, but mainly because these are used sparingly in a story with bloody-minded dedication to anxious forward momentum.
I have been an avid fan of the point-and-click adventure genre for my entire life. I’ve explored maniacal mansions, found secrets and curses on a few monkey-centric landmasses, and am even considering getting a terribly niche tattoo that only I will find amusing (“How appropriate, you fight like a cow”). There’s something about them that is always appealing to me. It might be the languid pace or the nostalgic graphics, but my money’s on the intriguing mysteries. All the best adventure games have some dark twists to uncover, and Powerhoof’s The Drifter has them in spades.
The Drifter starts out simply enough; players are cast as Mick Carter, the titular drifter, as he stows away in a box car across Australia to make his way back to his hometown for his mother’s funeral. Needless to say, poor Mick isn’t having a great time, which is only made worse by witnessing a reporter being kidnapped and being framed for murder. Mick, while on the run, will need to solve these mysteries, find... Read more
The Drifter's titular speaks in the sort of rough Aussie accent that, alongside his first person, present tense commentary ("I grab the tarp"), lends this point 'n click adventure the feeling of being a half-memory, relayed over dive bar drinks, possibly to a reluctant server. It's dreamlike, isolated, at least until it erupts into pockets of panic.
A "fast-paced point 'n click" is how the Steam page describes it. Sounds like a misnomer, but while there's no time limits as far as I could tell, The Drifter's scenario design and pacing is all about tension, danger, and desperate puzzles that feel grounded in the present moment. And, actually, I get the sense that the server's pretty into the story by this point.
The Drifter from Powerhoof is an awesome looking adventure thriller and it just got a new trailer, along with a release date reveal of July 17.
Read the full article here: https://www.gamingonlinux.com/2025/06/pulp-adventure-thriller-the-drifter-looks-amazing-and-releases-july-17/