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Pocket Cars News

Introducing Pocket Cars Racing League



What is the Pocket Cars Racing League?
This is a project to bring together our racing community, making many type of racing events in different categories of cars, the aim for this is not only to gather players in online multiplayer, but also keep track of what happens on Pocket Cars, like championships, tournaments, videos, and much more.

๐Ÿš— Get Ready to Race! ๐Ÿ
The all-new Pocket Cars Racing League is about to begin.

๐Ÿ”ฅ 14 Players. Various Tracks. Incoming Season.
For the first time, weโ€™re testing the brand-new 14-player online mode! We will Compete against the best drivers, showcase your skills.

๐Ÿ“… Racing Tests: This Saturday and Sunday (exact time pending, please, share your opinions on what time we can make this racing test)
๐Ÿ“ Tracks: All tracks Available.

Dont forget to join us at Discord, but in case you dont use discord there is the new Pocket Cars Steam Group, where we will be also putting the racing events from the league.

Pocket Cars Discord: https://discord.com/invite/czkZA59dCd

Pocket Cars Steam Group: https://steamcommunity.com/groups/pocketcars


NOTE: This could also affect the future development of Pocket Cars, for the dev to see what could be added to Singleplayer / Multiplayer.

Pocket Cars 1.08.0 Update โ€“ More Racers, Smoother Gameplay!

  • Increased vehicle limit โ€“ Up to 15 vehicles, including online mode.
  • Renamable profile name โ€“ Players can now change their name.
  • Performance optimizations โ€“ Fixed occasional heavy lag for smoother gameplay.
  • UI fix โ€“ Corrected finish text display.
  • Analytics updates โ€“ Improved data tracking.
  • Game engine updates โ€“ Stability and performance improvements.


+1.08.5 Patch:
  • Fixed text display in Linux for Chinese, Japanese, Korean, and Thai.


Enjoy the update and see you on the track! ๐Ÿ

Pocket Cars 1.0 Is Officially Here!

[h2]Pocket Cars 1.0 has officially launched on Steam![/h2]
This milestone marks the end of our Early Access journey and the beginning of a new chapter. Over the years, your feedback and support have been invaluable in shaping Pocket Cars into the thrilling, fast-paced racing game it is today.

[previewyoutube][/previewyoutube]

[h2]What Does 1.0 Mean?[/h2]
While the 1.0 release doesnโ€™t bring new features, it represents a polished and refined version of the game youโ€™ve come to love during Early Access. Itโ€™s the culmination of your feedback and our dedication to delivering a high-quality experience.


[h2]Thank You for Being Part of the Journey![/h2]
This launch is a huge milestone, but itโ€™s not the finish line. We have exciting plans for future updates and improvements, and your support will continue to drive the development of Pocket Cars.



[h2]Start Racing![/h2]
Thank you for joining us on this incredible journey โ€“ the best is yet to come! See you at the starting line!


โ€“ The Gen90Software Team

Update [0.98.0]

[h2]Full list of changes[/h2]
  • Updated: UI graphic improvements
  • Updated: Analytics improvements

  • Fixed: shadow glitch on a museum track
  • Fixed: some photo mode input not work
  • Fixed: using EMP after the finish brings the cars back to the race
  • Fixed: bugged "lost signal" sound in menu




[h2]Mark Your Calendars![/h2]
Donโ€™t forget โ€“ the full 1.0 version of Pocket Cars is coming to Steam on December 11.

Update [0.97.0]

[h2]Full list of changes[/h2]
  • Added: Social links panel in main menu

  • Updated: Update game engine to Unity 6
  • Updated: Challenge displays in game
  • Updated: Logo, UI colors

  • Fixed: Achievement counting bug