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Pocket Cars News

Update [v0.54]

[h2]Improvements[/h2]
  • New car: Mythos
  • New car: Lemans
  • Locked cars visible in garage as black shadow
  • Automatic controller change if detect any interaction




[h2]Fixes[/h2]
  • Crash at quit (Xbox controller)
  • Pair last used controller at game start (Xbox controller)
  • Options UI display error at 21:9 aspect monitor
  • Fix outline shader issue (car wheels at garage)
  • Mine placement fixes
  • Other small fixes...




Unlocking Mythos requires 27 challenges from the "PracticeCamp Masters" season.
Unlocking Lemans requires 30 challenges from the "Wild Road Cup" season.

Update [v0.535]

[h2]Improvements[/h2]
  • New car: Mythos
  • Automatic controller change if detect any interaction




[h2]Fixes[/h2]
  • Crash at quit (Xbox controller)
  • Pair last used controller at game start (Xbox controller)
  • Options UI display error at 21:9 aspect monitor
  • Other small fixes...


Unlocking the new car requires 27 challenges from the "PracticeCamp Masters" season.

Update [v0.53]

The first major update has arrived!


We have prioritized the requested features so that controler support is now available. We hope the new control options will appeal to you.



[h2]Improvements[/h2]
  • Controller support (Xbox, PS4, Switch, 3rd party)
  • Keymapping
  • Bindings display bar in menu
  • Boost visual increase
  • Practice season (free-roam mode)
  • Restart race with same enemies
  • Season 01 difficulty fixes (easier the 3. and 5. events)
  • Disable collisions at respawn




[h2]Fixes[/h2]
  • UI elements at low resolution
  • Bumper + Cloak cause physical issue
  • Boost sound sometimes muted




The next update will include vehicle upgrades, so stay informed. :)

Update [v0.52]

[h2]Improvements[/h2]
  • Missed checkpoint warning (HUD + sound)
  • Time display on HUD at race events (+lap time, +best time)
  • Next checkpoint arrow on the minimap (if it is too far to see)
  • Rocket not explode instantly if started next to an enemy
  • Ambient sounds added




[h2]Fixes[/h2]
  • Improvements at AI's track line follower
  • Selection by cursor on UI (only if the cursor moved)
  • Some part of HUD not updated properly (defaults stuck)

Update [v0.51]

[h2]Improvements[/h2]
  • Smoother camera
  • "Next" button at event finish (return to the last played season/event)
  • Displays rewards when you return to the menu
  • Event restrictions displayed by icons for easier transparency




[h2]Fixes[/h2]
  • Optimization at vegetation LOD (71% less polygon at some cases)
  • Control options display bug fixed
  • Music change bug fixed
  • Minimap POI sort bug fixed
  • Some physical bugs fixed (especially at buggies)
  • Some typo at UI fixed