Patch Notes - Season 15 - (2.0.3.0)
Patch Notes - Season 15 - (2.0.3.0)
- - New Maps: Love Is In The Air
- - New Season Skins and Modifiers have been added
- - New Season Challenges have been added
- - New: Marble Loadouts. Customize up to 5 loadouts in the customize menu
- Difficulty now changes every 7 levels (was 8)
- Added an option for adding tilted results to the local leaderboard
- Added additional handling if an error occurs at the end of a race to attempt to finish the current level
- Bonuses races are now capped at 120
- Tier 4: Changed from 40 to 35 races
- Tier 5: Changed from 60 to 55 races
- Tier 6: Changed from 100 to 80
- Tier 7: 100 Races -> 30 Energy Returned
- Tier 8: 145 Races -> 35 Energy Returned
- New Chevron and Rank images have been added
- A new season bundle item has been added to the shop. These contain a bundle of items that are exclusive to the current season
- Items in the shop can now have rarities
- Hourly Shop now rotates every 3 hours
- Added UI to show if an item is loading
- Map Builder Pass starting coin cost has been reduced to 200 coins
- The top 200 positions are now displayed beside the Marble name during a race
- End of race results are now sortable by each respective column that contains a button
- Leaderboard layout in the main menu has been updated
- Clicking on the coins in the upper right hand of the menu now navigate to the coin section of the shop
- Added animations to areas in the main menu where voting occurs
- You can now reset local map records individually by clicking the 'X' button on the respective map
- Names in the energy earned list are now colored respectively to the players tag
- Updated marble royale pickup effects
- Extended the bounding volume for the marble sweeper
- Maps added to the grand prix should now display a check mark on the respective map in the list
- DNF ordering should now show from last eliminated to first eliminated
- 1 new start pieces
- 2 new middle pieces
- 1 new obstacles
- 4 new materials
- Fixed an undo/redo issue where moving a piece more than once would always 'undo' it's location back to where it was first spawned
- Fixed an issue where undo/redo events were being added to the list, even when nothing about the selected piece was modified
- Fixed an issue where custom map data wasn't recording if a race wasn't finished
- Fixed an issue where clicking the Season Stats or Local Stats wasn't correctly updating the selected map UI that shows the track record information
- Added missing destructible meshes for marble royale
- Corrected incorrect font in energy earned list
- Numbers in the grand prix podium should now longer appear pixelated
- New Spawn Effects: Rainbow Vortex, Spring Flowers
- New Trail Effects: Rainbow Glitter, Bowler Hat
- New Finish Effects: Crack Finisher, Vertical Hearts