Minor Achievement Update/Fix
Hey everyone!
Just as a quick update, there was a problem with two very early-on achievements in Longdale ("Buccaneer Buster" and "Unfortunate Telling") that were the result of something being capitalized in the plugin command. These two have been fixed and appear to be the only ones suffering from the problem. An anonymous thank you to a player who pointed this out to me via email!! :)
Two more achievements have been added not long after the Ch. 2 release ("Honoring the Fallen" and "The Holy Smirk"), these should be all until the Chapter 3 release.
I have been very honored and encouraged by the comments I've received from several players as of late. Everyone seems to be enjoying Chapter 2 thus far and I am so very happy to hear it! As I work on the mapping for Chapter 3, I am still reviewing and asking some of my playtesters for areas of improvement. There is one I would like to mention that's been an unspoken annoyance to some players during their streams...
To try and convey the cadence of speech via text, or add some dramatic timing to it, I often use a "textual pause" in many character dialogue scenes. The length of pauses has been a bit bothersome to various players and I would like to state that I am working on an overhaul to the dialogue in Chapter 1 and 2, seeking to alleviate and shorten it some (going from a 1 sec pause to about .5-.75 sec depending on the scene). Adjusting this will definitely take some time, but it should be a manageable project to tackle while I do mapping for Chapter 3. So if it has been an annoyance for you so far, I apologize and can assure you it will be different in Chapter 3...and hopefully I will have all of Ch 1-2 fixed by that time.
Thank you all for playing and I hope you enjoy the story of Deirdre and her friends as we move forward into her journey! :)
- Andrew (Creator)
Just as a quick update, there was a problem with two very early-on achievements in Longdale ("Buccaneer Buster" and "Unfortunate Telling") that were the result of something being capitalized in the plugin command. These two have been fixed and appear to be the only ones suffering from the problem. An anonymous thank you to a player who pointed this out to me via email!! :)
Two more achievements have been added not long after the Ch. 2 release ("Honoring the Fallen" and "The Holy Smirk"), these should be all until the Chapter 3 release.
I have been very honored and encouraged by the comments I've received from several players as of late. Everyone seems to be enjoying Chapter 2 thus far and I am so very happy to hear it! As I work on the mapping for Chapter 3, I am still reviewing and asking some of my playtesters for areas of improvement. There is one I would like to mention that's been an unspoken annoyance to some players during their streams...
To try and convey the cadence of speech via text, or add some dramatic timing to it, I often use a "textual pause" in many character dialogue scenes. The length of pauses has been a bit bothersome to various players and I would like to state that I am working on an overhaul to the dialogue in Chapter 1 and 2, seeking to alleviate and shorten it some (going from a 1 sec pause to about .5-.75 sec depending on the scene). Adjusting this will definitely take some time, but it should be a manageable project to tackle while I do mapping for Chapter 3. So if it has been an annoyance for you so far, I apologize and can assure you it will be different in Chapter 3...and hopefully I will have all of Ch 1-2 fixed by that time.
Thank you all for playing and I hope you enjoy the story of Deirdre and her friends as we move forward into her journey! :)
- Andrew (Creator)