Chapter 4 Progress Update!
Hello everyone!
Hard to believe it's been over 5 months since Chapter 3 released! The days seem to have flown by, which is unfortunately why an update such as this came so late. To say I've "been busy" with my day job would an understatement, pairing this with some recently surmounted health issues finds me in the familiar "Not as far in development as I'd like to be" position yet again. So goes life...
Fortunately, I have a sizeable amount of work for you to preview! As stated prior, the focus of maps for Chapter 4 would be similar to Blanchielle's approach. I'm attempting to convey a sense of size with the cities you'll encounter, as best as can be done with the medium at hand. While not every door and building will be explorable, there should be plenty to encounter and uncover in Chapter 4...as always!
Not all of the maps shown below are "populated", as that's a component of eventing/programming in the development process, so some of them may look barren compared to others. Hopefully this will incite everyone's interest and make the wait for Chapter 4 more worthwhile. This is a small chunk of the places I've already laid out for you to explore, so let this be a mere taste of what is to come!
--Grand Ballroom at Chevallier Manor (Blanchielle)--

--Deirdre's House (Blanchielle)--

--City Docks (Port Regatta)--

--Market District (Wakeru City)--

--Stone City (Port Habhid region)--

--Temple Courtyard (Montagna Verde)--

The goal for Chapter 4's release will still be Winter of this year (2022). However, there is a very real possibility it may be early 2023 before everything is ready for launch. As with previous releases, I would rather push back the release date than release something I feel isn't measuring up to expectations. Fortunately, I should have some help with testing from my go-to alpha testers this time around. This enables me to focus more on programming the game than constantly testing for bugs later in the development cycle.
I am very excited about what's to come in Chapter 4. The best example I could give at this time, is that the tone of early and later Chapter 3 will be a very close approximation of Chapter 4's feel. The larger world, and Deirdre's awareness of it, will continue to expand in this chapter. What was thought to be ancient myths and tales begin to form and take shape for our adventurers. As the adage goes..."Those that fail to learn from history are doomed to repeat it." In pursuit of this knowledge, Deirdre will begin to find her place in this world. I look forward to us discovering it together!
- Andrew (Creator)
Hard to believe it's been over 5 months since Chapter 3 released! The days seem to have flown by, which is unfortunately why an update such as this came so late. To say I've "been busy" with my day job would an understatement, pairing this with some recently surmounted health issues finds me in the familiar "Not as far in development as I'd like to be" position yet again. So goes life...
Fortunately, I have a sizeable amount of work for you to preview! As stated prior, the focus of maps for Chapter 4 would be similar to Blanchielle's approach. I'm attempting to convey a sense of size with the cities you'll encounter, as best as can be done with the medium at hand. While not every door and building will be explorable, there should be plenty to encounter and uncover in Chapter 4...as always!
Not all of the maps shown below are "populated", as that's a component of eventing/programming in the development process, so some of them may look barren compared to others. Hopefully this will incite everyone's interest and make the wait for Chapter 4 more worthwhile. This is a small chunk of the places I've already laid out for you to explore, so let this be a mere taste of what is to come!
--Grand Ballroom at Chevallier Manor (Blanchielle)--

--Deirdre's House (Blanchielle)--

--City Docks (Port Regatta)--

--Market District (Wakeru City)--

--Stone City (Port Habhid region)--

--Temple Courtyard (Montagna Verde)--

The goal for Chapter 4's release will still be Winter of this year (2022). However, there is a very real possibility it may be early 2023 before everything is ready for launch. As with previous releases, I would rather push back the release date than release something I feel isn't measuring up to expectations. Fortunately, I should have some help with testing from my go-to alpha testers this time around. This enables me to focus more on programming the game than constantly testing for bugs later in the development cycle.
I am very excited about what's to come in Chapter 4. The best example I could give at this time, is that the tone of early and later Chapter 3 will be a very close approximation of Chapter 4's feel. The larger world, and Deirdre's awareness of it, will continue to expand in this chapter. What was thought to be ancient myths and tales begin to form and take shape for our adventurers. As the adage goes..."Those that fail to learn from history are doomed to repeat it." In pursuit of this knowledge, Deirdre will begin to find her place in this world. I look forward to us discovering it together!
- Andrew (Creator)