Chapter 5 Progress and More!
Hello all!!
I hope this update finds all of you in good health and happiness! Time seems to escape our grasp with haste as we age, it's hard to believe how long ago the Chapter 4 release was done! I won't make this announcement too long (compared to previous ones), but I hope to give everyone a decent idea of what to expect thus far.
[h2]Chapter 5 Progress[/h2]
I suppose there's no satisfactory conditions for progress until something is completed, right? I won't belabor the circumstances, but my career has been eating up more and more of my time and mind recently. Negative changes are happening rapidly, and it has me pondering the true value of time and peace. We could all use more hours in a day, but compared to prior circumstances this is remarkably more trying.
As I attempt to navigate that (and keep a roof over my head), I try to pace myself and tread forward with Chapter 5 when possible. In regards to milestones in the story, I would say I'm nearing the halfway mark right now, for the rough draft of this chapter's creation. There's still some minor mapping to do, eventing, and filling in dialogue and encounters. I try not to stress myself too much, since there will be 2 more stages of rewrites and refinement, and keep pressing onward through this chapter. Which brings me to the target release date.
Of all the chapters I've released for Kedemara, nothing could be more vital to "get right" than the final one. There are many fantastic moments and elements that deserve the utmost attention from myself, and I intend to do them justice as best I can. While it's difficult to gauge progress or content length until I'm in a beta testing phase, I want to leave time to step away and step back to view things with fresher perspective. I may be able to reach the end of the rough draft by December of this year, but I want to leave ample time to polish what I'll have at that point. I am probably going to push the target release date back to sometime in Spring or Summer of 2024.
I certainly hope things can go quicker than expected, but save for some major changes in my life during the following months, I don't see it being avoidable. This will also include some other refinements such as the text formatting for Chapter 1 and 2 (to widescreen-friendly) being completed, and a few other tweaks to combat, items, and dialogue. It will be quite the sensation to change the title to simply "Kedemara: The Orphan's Ballad" =)
[h2]What's Next?[/h2]
I haven't done much outside of Kedemara 1 for the past few months, though ideas will stew in my brain while driving in the car or resting. Kedemara 2 will have such a different tone, that it's rather jarring to bounce between working on Kedemara 1 and 2 right now. I write down ideas I have from time to time, but as for seat time in the engine, I've done next to zero for quite some time.
Ironically the start-up for Kedemara II will be far simpler and cleaner than it was for Kedemara I. The lessons learned these past few years will be sticking with me quite a bit! I've even seen it bleed over into my job, in regards to how I plan or execute tasks or projects. Things on the back-end will be much more organized with Kedemara II, this will hopefully speed up production time and improve the end result. I look forward to starting a new set of adventures with a new cast of characters. I think you will all enjoy hearing their stories too, and experiencing the world through their eyes.
When things are coming together a bit more, I'll post some screenshots and other content to help wet the appetite. I appreciate everyone's patience and support on this. Hopefully the final chapter will meet everyone's expectations and then some! Thank you all, I look forward to sharing the rest of Deirdre's story with you all :)
- Andrew (Creator)
P.S. - Thank you to Naya for the beautiful artwork of Tessa! (in the cover image)
I hope this update finds all of you in good health and happiness! Time seems to escape our grasp with haste as we age, it's hard to believe how long ago the Chapter 4 release was done! I won't make this announcement too long (compared to previous ones), but I hope to give everyone a decent idea of what to expect thus far.
[h2]Chapter 5 Progress[/h2]
I suppose there's no satisfactory conditions for progress until something is completed, right? I won't belabor the circumstances, but my career has been eating up more and more of my time and mind recently. Negative changes are happening rapidly, and it has me pondering the true value of time and peace. We could all use more hours in a day, but compared to prior circumstances this is remarkably more trying.
As I attempt to navigate that (and keep a roof over my head), I try to pace myself and tread forward with Chapter 5 when possible. In regards to milestones in the story, I would say I'm nearing the halfway mark right now, for the rough draft of this chapter's creation. There's still some minor mapping to do, eventing, and filling in dialogue and encounters. I try not to stress myself too much, since there will be 2 more stages of rewrites and refinement, and keep pressing onward through this chapter. Which brings me to the target release date.
Of all the chapters I've released for Kedemara, nothing could be more vital to "get right" than the final one. There are many fantastic moments and elements that deserve the utmost attention from myself, and I intend to do them justice as best I can. While it's difficult to gauge progress or content length until I'm in a beta testing phase, I want to leave time to step away and step back to view things with fresher perspective. I may be able to reach the end of the rough draft by December of this year, but I want to leave ample time to polish what I'll have at that point. I am probably going to push the target release date back to sometime in Spring or Summer of 2024.
I certainly hope things can go quicker than expected, but save for some major changes in my life during the following months, I don't see it being avoidable. This will also include some other refinements such as the text formatting for Chapter 1 and 2 (to widescreen-friendly) being completed, and a few other tweaks to combat, items, and dialogue. It will be quite the sensation to change the title to simply "Kedemara: The Orphan's Ballad" =)
[h2]What's Next?[/h2]
I haven't done much outside of Kedemara 1 for the past few months, though ideas will stew in my brain while driving in the car or resting. Kedemara 2 will have such a different tone, that it's rather jarring to bounce between working on Kedemara 1 and 2 right now. I write down ideas I have from time to time, but as for seat time in the engine, I've done next to zero for quite some time.
Ironically the start-up for Kedemara II will be far simpler and cleaner than it was for Kedemara I. The lessons learned these past few years will be sticking with me quite a bit! I've even seen it bleed over into my job, in regards to how I plan or execute tasks or projects. Things on the back-end will be much more organized with Kedemara II, this will hopefully speed up production time and improve the end result. I look forward to starting a new set of adventures with a new cast of characters. I think you will all enjoy hearing their stories too, and experiencing the world through their eyes.
When things are coming together a bit more, I'll post some screenshots and other content to help wet the appetite. I appreciate everyone's patience and support on this. Hopefully the final chapter will meet everyone's expectations and then some! Thank you all, I look forward to sharing the rest of Deirdre's story with you all :)
- Andrew (Creator)
P.S. - Thank you to Naya for the beautiful artwork of Tessa! (in the cover image)