Scraper: Gauntlet Content Roadmap for Spring 2020

Your build is solid and the Humechs lay in waste at your feet. Think you've got Gauntlet mastered? Very soon the answer will be 'no.'
All next month we'll be seeding new content into our RPG wave-shooter. First off, we've got new variations on every single enemy unit in the game. If you've ever wondered what it would be like if a Militia Bot shot clouds of micro missiles, you will wonder no longer when the Enemy Pack drops, and these opponents invade your campaign in greater numbers the further you progress toward the endgame.
Next up, we want to expand your combat toolkit to deal with these new threats. The Mod Pack will bring you a batch of new Core mods, and another Gauntlet slot in which to put them, so you can double-up in that category. In addition, we'll be adding new expanded effects to some of our less-used offerings so they're all as good as Chain Stuns. (Nothing is as good as Chain Stuns.)
With the Level Pack to follow, we've kind of got our work cut out for us. In the meantime, let us know how Gauntlet is treating you. The best way to keep more content flowing is a review on our store page.
Yours in point-blank stun crits,
Labrodex Studios
[h3]ENEMY PACK[/h3]
-Adds 10 new enemy variations.
-Unique attacks, support abilities, and tactical synergies offer new threats as levels progress.
-Additional Mutators are unlocked during the campaign as the Humech threat adapts to your capabilities.
[h3]MOD PACK[/h3]
-Introduces a new set of Gauntlet mods into your arsenal.
-Stack multiple mods in your Gauntlet core for an expanded combat toolkit.
-Augment your build with powerful new effects and potential combos.
[h3]LEVEL PACK[/h3]
-Brings 3 new combat arenas into the mix.
-Fight new enemy combinations across varied spaces from multiple vantage points.