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PathBlasters News

PathBlasters first update (1.0.1) is here!

Hi everyone, we're pleased to release a new update for PathBlasters!



The biggest feature here is Leaderboards.

It comes in 3 modes: infinite, time attack and score attack. There is one leaderboard per level, and infinite mode has different ones for each difficulty mode. And you can filter them in Friends, Global and Top!

Other impactful improvements are:

  • A new hard difficulty in infinite mode!
  • Earn pixons when obtaining new medals.
  • Earn also more and more pixons as you go far in infinite mode!
  • We added many sounds that were missing in the released version.
  • Displaying a "3,2,1" timer at the end of score attack timer.
  • Controls menu is now available from multiplayer ingame menus (not in solo as they are always available in the bottom left corner of the screen)


We also added credits in the game menu!

Here is an overview of the bug fixes:

  • Fixed volume control (now linear while it was decreasing too fast along the slider).
  • Many bug fixes in the menu flows.
  • Fixed the characters sliding while summoning cristals
  • Localization fixes.
  • Fixed guardian's color which became black under certain conditions.
  • Score attack: now waiting for all the points to be taken into account before playing the end screen.

PathBlasters is like a competitive vertical-scrolling Bomberman

Inspired by classic arcade games, PathBlasters looks like an absolute gem that deserves some attention mixing in some fun gameplay elements with a bit of a competitive edge to it.

Read the full article here: https://www.gamingonlinux.com/2024/04/pathblasters-is-like-a-competitive-vertical-scrolling-bomberman

Let’s play with iainlives and GlitchKraft!

Hi friends!

Whether you’re coming by this page or keeping PathBlasters warm in your demo list for the festival, you may want to take a look at GlitchKraft and iainlives playing multiplayer on our broadcast and see more of the game!

If you’re enjoying this broadcast and demo, please remember to “add to your wishlist”, it helps us greatly! You can also follow us on Discord and Twitter to get any new info about the game and share your feedback.

Thank you!
The Sine Coda team

Let’s play with iainlives and GlitchKraft!

Hi!

If you want to see what PathBlasters has in stock for multiplayer, time to come by GlitchKraft & iainlives broadcast!

If you’re enjoying this broadcast and demo, please remember to “add to your wishlist”, it helps us greatly! You can also follow us on Discord and Twitter to get any new info about the game and share your feedback.

Thank you!
The Sine Coda team

Play PathBlasters' demo during the Steam Next Fest! 💥

Hi Friends!

We can't wait to share with you the first demo of PathBlasters to celebrate the Steam Next Fest!
From February 5th to 12th, you will be able to play the demo for PathBlasters, by yourself or in local multiplayer!

We worked hard on delivering a first version of the game, but keep in mind this is not the final version of the game. If you enjoyed your time playing, please click on "Add To Your Wishlist", and you can also join us on Discord and Twitter to share your feedback.

Stay tuned for more updates and surprises as we approach the release!

Happy Steam Next Fest to all of you!

The Sine Coda team