Apex Legends: Showdown Gameplay Trailer
[p][/p][previewyoutube][/previewyoutube][h2]APEX LEGENDS™: WILDCARD[/h2][p]Wildcard is a brand new way to play that challenges what you’ve come to expect with the typical Apex Legends matches. It’s a twist on the squads you’re used to, with streamlined Legends and the option to stack Legends as you please. It’s fun and fast with pacing built into its core thanks to an updated Kings Canyon with almost unlimited movement toys. And it’s all about the firepower here—more shooting, less looting speaks for itself. [/p][p]This new permanent mode allows you to take risks without worrying about your stats or RP, and you haven’t seen the last of what this mode will bring just yet.[/p][p]
[/p][h2]PLAY BIG, PLAY LOUD[/h2][p]With a mode as fast as this one, there’s just no time to loot—especially if you get that one squadmate who needs to spend the first ten minutes going through every bin. Wildcard’s about getting you into the match, trying things out, and building your Apex confidence all at the pace of Octane: ¡Rápido![/p][h3]MORE SHOOTING[/h3][p]With a map built for movement, you won’t want to stand still. Get those guns ready and be prepared for battle around every corner, and after every revive.[/p]
[/p][h2]ULTIMATE PLAYGROUND[/h2][p]The ultimate goal of this new permanent mode is exactly what it sounds like: an experimental playground for players to have some fun with, maybe even show off a little. We’ve had consistent feedback that players want a way to try things out and get better without the strings or confines of Unranked and Ranked, and Firing Range just doesn’t feed that hunger in the same way. Enter Wildcard. [/p][p]This 30 player mode has a shortened match length and tightened ring size to keep matches around the 15 minute mark. Each match should give you a taste of what’s possible without the pressure to perform. As we teased above, it also has its own gameplay parameters with different rules with Legends, a unique take on Kings Canyon, and a focus on getting those shots.[/p][h3]STACK THOSE LEGENDS[/h3][p]The difference in experience begins with Legends. Everyone on the squad can pick who they want, even if the Legend has already been picked. Want three Mirages? Sounds like a lot of chatter and chaos, but go for it. In-match is streamlined too. There are no Legend Upgrades and no Class Perks. Just pure Legend power—and you may spot some unique Legend select animations too.[/p][h3]WILDIN’ ON KINGS CANYON[/h3][p]Kings Canyon with a little bit of spice. This classic map has been updated to be the ultimate movement machine. Grav canons, zip rails, jump towers and jump pads galore bring the boost you’re looking for whether it’s running from a fight or to it.[/p][p]
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- [p]Weapon Leveling: level up your firepower by earning EVO Orbs by eliminating enemies, performing certain actions, and maybe even finding them in a Loot Bin[/p]
- [p]Kitted Weapons: each piece you pick up also comes with a full batch of attachments that’ll level up with your weapon[/p]
- [p]Respawning: as long as one squadmate’s alive then so are you, all the way through to the final ring. Bonus? Have them earn EVO to speed up your respawn time.[/p]
- [p]Self Revive Kits: everybody gets one at drop, and if you don’t use you’ll lose it[/p]
- [p]Auto Looting: bringing the goods straight to your inventory. With each elimination, ammo and EVO Orbs will appear for you to run over and automatically pick-up while keeping your head up.[/p]
- [p]Reduced loot pool: no backpacks, no knockdown shields, no accelerants, no helmets, no Hop-Ups, you get it. Shield Cells are still up for grabs, but your health will auto-regen after you’ve been out of combat for a bit.[/p]
- [p]Simplified Inventory: gone is inventory management with dedicated slots and auto-sorting to keep your focus where it’s needed[/p]