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  3. Storm Point designer confident it will be a great competitive Apex Legends map

Storm Point designer confident it will be a great competitive Apex Legends map

It's no secret that Olympus, the third map to be released in Apex Legends, was not exactly the favourite of many of the battle royale's top competitive players. However, with Storm Point, Apex's fourth map that drops with Season 11: Escape, Respawn is confident they have a competitively viable battleground on its hands.


For a start, Storm Point has been designed by Rodney Reece, who created the competitive scene's current map of choice, World's Edge. While Storm Point is pushing boundaries in terms of its size and introduces a new loot mechanic in the form of wildlife, all of its innovations appear to have been made with considerations of the competitive scene in mind. Speaking to The Loadout, Reece lifts the lid on how some members of the competitive Apex community helped shape the most striking aspect of Storm Point - its verticality.


"From a competitive perspective, we knew this could be problematic," Reece admits. "There were a lot of things to solve. So immediately, we did internal play tests, where we bring competitive players in. The main thing that we were looking at at the time were the negative aspects that the competitive community didn't like about it.


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