Apex Legends' SBMM overhaul should result in "fairer" games

Just like every other competitive multiplayer game out there, battle royale players always have something of a problem when it comes to Apex Legends' skill-based matchmaking systems. However, interestingly, they're not alone in their criticisms - sort of. The development team behind Apex Legends' matchmaking have been working on some SBMM improvements for a while now and Respawn Entertainment is finally detailing just how it's planning to improve Apex Legends' matchmaking. Technical director Samy Duc has shared a detailed blog post explaining that Respawn Entertainment is going to retire the "old SBMM system for a new one" - and offers all of us some important insight into the changes going on behind the scenes.
Now, we know that talk of "algorithms", "buckets", and "skill ratings" can get a little confusing - and Duc talks about all that a lot when detailing how the current Apex Legends matchmaking system works and how Respawn Entertainment approaches matchmaking - but, the changes being made are actually quite easy to understand when you think about it.
Apex Legends' new SBMM system is going to compensate for the advantage pre-made duos and trios have, measure player skill more accurately, and dynamically fill lobbies with waiting times in mind. But, it's important to remember that all of this is going to take time.
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