Apex Legends Season 11 changes ranked RP scoring system

Apex Legends' ranked mode is getting a bit of a shakeup in Season 11: Escape. As well as allowing players to dive straight into new map Storm Point in the first split of the season, players will have a revised ranked battle royale scoring system to get their heads around too.
While the base principle remains the same - kills, placement bonuses, and placement scores all combine to give you an end RP score - the maths is changing somewhat for ranked Season 11. While placement points will all stay the same, Respawn is relaxing the rules on RP earned through kills and assists. Say goodbye to the six-kill cut off for RP, and say hello to a more dynamic scoring system.
So how does it work? Well, for a start, the amount of RP you earn for each kill or assist will now scale depending on the rank of the opponent. If you're a Platinum-ranked player and kill a Diamond player, you will receive 12 RP, rather than the standard 10 RP. This also scales down too, so if you're a Gold player killing a Silver player, you will earn only 8 RP.
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