v1.9.0 Rendering Improvements
[p]Hi Slappers,[/p][p][/p][p]We've made some improvements to the rendering techniques within Slapshot that should improve compatibility for older devices and (slightly) improve frame rates for newer ones.[/p][p][/p][p]For those familiar with rendering techniques, this is what we've done:[/p]
- [p]Defaulted the game to DirectX12, with DirectX11 as a fallback We have reverted this due to performance issues with AMD GPUs.[/p]
- [p]Improved support for Vulkan (preferred) and OpenGL ES 3.0 (if it really has to).[/p]
- [p]Completed porting of our URP render passes to RenderGraph[/p]
- [p]Fixed a GPU callback issue from a third party library when using DirectX12[/p][p][/p]