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  3. Changelog - Build 267

Changelog - Build 267

[h3]NEW STUFF / CHANGES[/h3]
  • Added: Debug Menu button to reset settings. The Debug panel can be accessed by clicking the build number in the settings.
  • Added: Close Settings button within the settings panel.
  • Added: Window Lock Modifier. This will stop you from moving any window that has it enabled, even within Layout mode.


  • Changed: Rich Presence now displays a custom logo for 'supported' applications, and more will be added over time. This logo is front and center, rather than the XSOverlay logo. If the application does not have an asset, it will fall back to the SteamVR Logo.
  • Changed: Slight changes to how things are updated to reduce CPU usage slightly. More changes for that soon.
  • Changed: Collision for cursors now gets disabled when an Overlay has the Auto-Hide Modifier, and is hidden.


[h3]BUG FIXES[/h3]
  • Fixed: Issue where games that used the Seated tracking universe had a massive offset on all overlays. Overlays should be positioned correctly throughout all tracking universes. (This should fix games such as Elite: Dangerous, Walking Dead Sinners, Etc).
  • Fixed: Scaling widget being opaque at playspace center on startup
  • Fixed: Curved windows sometimes not adjusting their collision to be flat when attached to a device
  • Fixed: Issue where Rotation Dampening speed was not clamped to an upper value