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Beta 371 Changelog | Release Candidate

[h3]This is a release candidate build, and is likely to go to the live branch.[/h3]

CHANGES SINCE LAST BETA

[h2]CHANGES[/h2]
  • Changed: Moved buttons and information on wrist overlay around to make clicking buttons for layout mode / media controls easier.
  • Changed: New Windows will now spawn in the same spot the keyboard / settings window spawn upon creation, instead of spawning a meter in front of the head.
  • Removed: Tutorial. Currently, I'm not happy with either tutorial system I've implemented. I will be rethinking this and implementing a new tutorial at a later date. The new user experience is important to me, and I want to make sure that I get it correct.


[h2]BUG FIXES[/h2]
  • Fixed: A bug that prevented config from being saved when only changing the main theme color.
  • Fixed: Bug that caused tooltips to sometimes be massive.


CHANGES FROM LIVE

[h2]CHANGES[/h2]
  • Changed: UI 2.0 Overhaul.
  • New: Tutorial
  • New: Settings Menu
  • New: Window Modifiers Menu
  • New: Window Selection Menu
  • New: Monitor Selection Menu
  • New: Theming System (to be extended upon soon, I love personalization, don't you?)
  • Added: Overlays now have a brightness slider.
  • Added: Settings now has an "Easter Eggs" tab that will show easter eggs when you've unlocked them.
  • Added: Internal toast notification system. This will be used later.
  • Added: Tooltips
  • Added: Option to turn off window selection thumbnails.
  • Added: Reset tutorial button to debug menu. This will force the tutorial to show up.
  • Added: Ability to lock keyboard (Stops you from grabbing the keyboard by accident)
  • Added: Keyboard Number Pad, this is not yet customizable with the keyboard layout system
  • Added: Keyboard Opacity slider
  • Changed: Settings format is now .json to make things more readable.
  • Changed: Toolbar settings is now in the "General" tab.
  • Changed: Support links have been moved to the "Support" tab.
  • Changed: UI Elements now optimize their update rate based on wether they are animating or being interacted with. Elements that aren't in an active state from being animated, or from being interacted with, will now lower their update rates. This will reduce both CPU and GPU usage.
  • Changed: Adjusted volume of Beeaster Egg.
  • Changed: Build number now just shows the number instead of "Build:" + Number
  • Changed: Moved buttons and information on wrist overlay around to make clicking buttons for layout mode / media controls easier.
  • Changed: New Windows will now spawn in the same spot the keyboard / settings window spawn upon creation, instead of spawning a meter in front of the head.


[h2]BUGFIXES[/h2]
  • Fixed: Bug that allowed you to scroll on the deskop while hovering over UI elements.
  • Fixed: Bug that caused scroll direction to be inverted if slightly pushing the stick in one direction.
  • Fixed: Bug that caused a mislignment in the cursor when a curved overlay became uncurved.
  • Fixed: Global settings menu no longer rotates weirdly when summoned.
  • Fixed: Caps lock can no longer be inverted from the System Keyboard.
  • Fixed: Oculus controller icons should no longer constantly blink at you.
  • Fixed: Localization now applies to all text instantly, without needing to disable and re-enable the menu.
  • Fixed: Bug that made monitor captures freeze when opening Layout Mode.
  • Fixed: Bug that allowed you to see other UI elements intersecting with the Keyboard and Settings menus.
  • Fixed: Overlays loaded from a layout should now have the correct opacity.
  • Fixed: Loading a layout with windows that do not exist will now ensure a ghost window is not left in the scene.