Beta 481 Changelog
[h2]CHANGES FROM LAST BETA[/h2]
[h3]CHANGES[/h3]
[h3]BUG FIXES[/h3]
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[h2]CHANGES FROM LIVE[/h2]
[h3]CHANGES[/h3]
[h3]BUGFIXES[/h3]
[h3]CHANGES[/h3]
- None other than bug fixes.
[h3]BUG FIXES[/h3]
- Fixed: Cursors should now once more be in the correct location for Apps such as Elite Dangerous, Bigscreen, etc.
- Fixed: Spawned Windows should be in the correct location again for the above.
- Fixed: Auto Recenter/Smart Roll should now work as intended again.
- Fixed(?): Attaching a window to a device should now result in it being in the correct default location on all systems reliably. (This might be a lie, I'll need someone who had the issue to test it a bit.)
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[h2]CHANGES FROM LIVE[/h2]
[h3]CHANGES[/h3]
- Added: Overlays will now have a Minimum and Maximum framerate slider in their settings. This is currently capped to a minimum of 10 FPS, and a maximum of 144 FPS. Setting the Maximum does NOT mean that it will be able to render at that - this entirely depends on your system, and will consume more resources the higher it is. Overlays WILL get set to the minimum framerate when you are not hovering over them with the cursor. If you want an overlay to always render at the maximum, set the minimum to the desired rate.
- Added(?): Deezer UWP App support. (This is semi added. It will see the application, but the window title for Deezer does not change as far as I can tell, so it will not be able to tell you what song is playing, I think)
- Changed: Frametime resource bar will now display Framerate underneath the Frametime. (I.E. 6.4ms / 144fps)
- Changed: Completely redone layout system. This functions similarly to the old layout system, but should now be more reliable, and saved Layouts should now load much faster if a window capture is present.
- NOTE: Because of the changes, old layouts will be wiped. You will need to set up new layouts with this new system due to major back-end changes to the things listed below*
- Changed: Layouts now save Minimum and Maximum window FPS.
- Changed: Layouts now have an internal versioning system.
- Changed: You can now save a layout to slot 8 in order to make it load on startup.
- Changed: Grabbing system tweaked and reworked. As an end user, this should not be noticeable, but I'm logging it anyways, just in case I need to track something back to this update.
- Changed: Window attachment system completely reworked. Window attachment should now feel much better and more reliable.
- Changed: Music player will now no longer automatically search for a player to control. You must now click the media controls button for it to start polling.
- Changed: Music player poll rate is faster (once initialized): 10s -> 5s.
- Changed: Music player will now properly detect if the currently hooked application has been closed, and fall back to a polling state.
- Changed: Window Toolbar will now auto hide with the window it's currently attached to if that window also has Auto Hiding turned on.
- Changed: Settings file now contains build number information.
[h3]BUGFIXES[/h3]
- Fixed: Nvidia Optimus laptops should now be able to see the windows desktop cursor on desktop captures.
- Fixed: Debug panel will now properly display controller names.
- Fixed: Fixed an issue where overlays would sometimes flicker under various circumstances.
- Fixed: Fixed an issue where overlays would not properly reset to the inactive framerate when you were no longer interacting with them.
- Fixed: Minimum FPS slider and Max FPS slider now properly adjust each other to make sure the minimum FPS cannot be above the maximum FPS.
- Fixed: Easter eggs unlock such as the bee should now be saved upon reloading the application.
- Fixed: Layouts should now load positions and rotation offsets properly for overlays attached to a device more reliably.