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How to reset Bindings | Build 316 and what went wrong

Build 316 of XSOverlay *requires* a binding reset for seemingly most users.

The bindings needed to change for code clarity and because a bug needed to be fixed with them.

If you suddenly can't click on anything, don't worry, you're not crazy (I might be), the application isn't entirely broken, and the world is still spinning, just reset the bindings with the instructions below!

[h2]INSTRUCTIONS[/h2]
  1. Open SteamVR Dashboard.
  2. Click Settings.
  3. Turn on Advanced Options on the bottom left.
  4. Click Controllers.
  5. Click Show Old Bindings UI.
  6. Find XSOverlay.
  7. Click Activate on the default binding.


I apologize for the inconvenience. These changes were only expected to make custom bindings break - and overwrite the old defaults without an issue. It seems that SteamVR had different ideas however, and that issue was not found through the 4 week beta testing period.

A change like this should never need to happen again in the future, so rest easy, your trigger isn't broken!