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v0.840 - level 12 song duration fix

0.840; fixed the level 12 song duration;

Beat Rush Windows support is back and more!

Hey everyone!


Recently I have successfully resolved the issue with Windows building, which means that Windows support is once again back!

Not only that, but there's also VR support coming soon!!
At first, a build for the Oculus Quest will come out and later even SteamVR support.

Expect more updates in the upcoming month (March).


Thank you for being here, have a nice day, and as always, stay safe.

- the dev

I'm sorry ...

Guys,

Yesterday I told you that I have to stop Windows support for Beat Rush because I made a mistake.

Well, the more I think about it, the more I realize that it's not fair to you.
Most Beat Rush players are Windows users and wouldn't install Linux just because of one game (and definitely not because of this one). I thought hard about it and came to the conclusion that I have to make the game free. Otherwise, it isn't right.

That means that as of today, Beat Rush will permanently switch to free throughout the Steam Store, globally. If it doesn't change for you, give it 24 hours, then try again.

However, I'm still actively looking for a way to build the game for Windows from within Linux. If I find a way, it will not change the game to paid again. This decision is final and permanent, so the game will never be paid ever again.

Once again, I'm sorry.
- the developer














If you still wish to support me after all of this, you have an option to do so by getting either the soundtracks or the wallpaper DLC. It would be much appreciated :-).

Windows no more ...

Hello everyone!

I have some really bad news.

I recently implemented Linux native support to Beat Rush with a goal to support the open-source initiative and free the game from the restraints of Microsoft. Till yesterday, I was using an unlicensed version of Windows 10 to do all my work, but then I paused and got to thinking about completely switching to Linux. Windows was too constricting and didn't allow almost any customization since it wasn't licensed.
Long story short, I switched but then realized that Linux wouldn't be able to compile and build for Windows. It worked the other way around, and should theoretically work, but it doesn't. I did some research, and people say that it's either too complicated or that it wouldn't run well.

Either way, as I only have one development machine, I have to stop Windows support whatsoever. You will still be able to play old versions, but new versions will only come to Linux.

There is currently no fix and going back to Windows is not an option.

I'm sorry ;-(
- the developer

Linux support is here!

Hey everyone,

Today I'm very excited to bring excellent news to Linux users!

I know that more and more people use Linux and say that they'd like more games to support it. Many games are being ported to Linux, but there's just not enough that doesn't require tinkering and complicated setup.

That's why I decided to add Beat Rush to the ever-growing list of games that fully and natively support Linux. This means that Beat Rush is now officially supported on Linux and was tested under Debian so far. It should run well under all the other distros.

Linux support also brings SteamOS support (as you surely know).

macOS support is planned and should be implemented within a month (if all goes well, because ... you know Apple).

If you notice any glitches in the Linux build, please don't hesitate to contact me, as I take this very seriously and want it to run as well as it possibly can.

I hope today's announcement excites you as much as it excites me, and I can't wait to tell you about the next thing that's coming!

Stay well, safe and happy,
the developer