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  3. Tacview 1.8.7 beta 12 is now available.

Tacview 1.8.7 beta 12 is now available.

[h2]FEATURES & CHANGES[/h2]
  • ADDED support for real-time ADS-B radio telemetry
  • ADDED support for more KML files
  • ADDED support for DCS: Marianas map
  • ADDED support for FlySight GPS files
  • ADDED option to choose between IAS, CAS, TAS in cockpit view (when possible)
  • ADDED option to display or not objects names and labels in the 3D view
  • ADDED support for DCS: Mi-24P Hind
  • ADDED textures for DCS: Persian Gulf Map
  • ADDED new DCS World Syria Map and Channel Map runways
  • ADDED Kuwait theater of operations for BMS 4.35.1
  • ADDED MidEast theater of operations for BMS 4.35.2
  • ADDED Taiwan theater of operations 4.35.3 for BMS 4.35.1
  • ADDED Nevada theater of operations 4.35.1 for BMS 4.35.2
  • ADDED support for new classes of objects in BMS theaters
  • ADDED 4 additional audio/video media windows
  • ADDED command line option /MaxFrameRate:xx to reduce CPU usage and power consumption
  • IMPROVED video playback is now done via Windows Enhanced Video Renderer
  • IMPROVED event log weapon min/max range is now displayed 5 seconds after time-out
  • IMPROVED only global waypoints are now listed in objects lists
  • IMPROVED Time-Shift tool ergonomics
  • IMPROVED Track Injector ergonomics
  • IMPROVED Korea & Balkans database and terrain for BMS 4.35.2
  • IMPROVED max frame rate is now limited to 120 instead of 200
  • IMPROVED cost lines and underwater terrain for custom elevation maps

[h2]FIXES[/h2]
  • FIXED crash when running out of memory during custom texture loading
  • FIXED rare crash when streaming real-time telemetry
  • FIXED rare memory leak for some errors in Lua addons
  • FIXED save option was disabled during real-time telemetry
  • FIXED invalid objects selection after removing an object from the world
  • FIXED grey scale and color adaptive modes not working anymore for terrain textures
  • FIXED events not always updated after reloading a log (Event Log addon)
  • FIXED Telemetry.Clear() was disconnecting the real-time telemetry
  • FIXED course vector was showing future instead of present
  • FIXED AOA & AOS calculation during heavy g-force turns
  • FIXED not possible to go under water with the free camera in most maps
  • FIXED corruption on exit which could cause random UI layout on next startup