Update [0.3.0.0]
If you're interested just in the release notes, you can find them at the bottom of this post, but if you're also interested in my excitement and feelings + some in-game hidden gems, read on.
[previewyoutube][/previewyoutube]
I finally happened! I finally found a way to integrate guns in a way I'm happy with that affects the game-play but not change it completely. I can finally change the game's description in steam and everywhere else on the internet. It's an amazing day!
Oh dear... I just realized I have to add a whole new section to the user guide... Damn... In case you don't know of the user guide's existance, there is a button in the game's main menu to reach it. You could also click here to get to it, but might want to finish reading this first. I'll add all the new bits to it after this update goes live.

The guns are bound by default to Space Bar on the Keyboard, and Right Bumper on Xbox / PS controllers (or R2 as PlayStation refers to it).
The guns are powerful, especially at later upgrade levels, however their usage comes at a considerable cost: Each bullet drains your high score, and the more guns you have, the more bullets you fire, the faster your score goes down. So being stingy is a really good strategy, or not? What do I know.
However, guns are not the only thing I've added ;) There's one more new mechanic.
Sometimes, all you need in life is a good kick in the ass. This is the button that applies that! At ship Level 3 you will unlock the Afterburner. Press the Left Control or down on the Left Stick on your controller and you will shoot off at double your max speed, and start slowing down from there.
However, this little trick costs a whole extra life to activate, so time it wrong and it just might be the end of your run.

A LOT of people have been asking for Spotify integration. Listen, I would really love to give you that, I would, but Spotify have a very strict policy on using their platform in other software. So it's probably not going to happen.
So here's something better: Start the game, start a run, Pause, Alt+Tab, open a youtube video, copy the url, Alt+Tab back into the game. Video in the sky!!!
Now you don't have to do it in that order. All you need to do is copy a video url and the game will pick it up from memory if it's the last thing you copied.
Sadly, right now it doesn't support YouTube streams as they appear to work a little different to youtube videos. But it's something I have my eye on for adding in the future as it would be absolutely insane to just stream "lofi hip hop radio - beats to relax/study to" straight in-game.
In case you don't know what I'm on about:
[previewyoutube][/previewyoutube]
[h2]New Stuff[/h2]
[h2] Fixed Stuff [/h2]
[h2] Performance improvements [/h2]
Ready, Aim, FIRE!
[previewyoutube][/previewyoutube]
I finally happened! I finally found a way to integrate guns in a way I'm happy with that affects the game-play but not change it completely. I can finally change the game's description in steam and everywhere else on the internet. It's an amazing day!
Oh dear... I just realized I have to add a whole new section to the user guide... Damn... In case you don't know of the user guide's existance, there is a button in the game's main menu to reach it. You could also click here to get to it, but might want to finish reading this first. I'll add all the new bits to it after this update goes live.

The guns are bound by default to Space Bar on the Keyboard, and Right Bumper on Xbox / PS controllers (or R2 as PlayStation refers to it).
The guns are powerful, especially at later upgrade levels, however their usage comes at a considerable cost: Each bullet drains your high score, and the more guns you have, the more bullets you fire, the faster your score goes down. So being stingy is a really good strategy, or not? What do I know.
However, guns are not the only thing I've added ;) There's one more new mechanic.
Punch It, Chewie
Sometimes, all you need in life is a good kick in the ass. This is the button that applies that! At ship Level 3 you will unlock the Afterburner. Press the Left Control or down on the Left Stick on your controller and you will shoot off at double your max speed, and start slowing down from there.
However, this little trick costs a whole extra life to activate, so time it wrong and it just might be the end of your run.

The dancing coffin in the sky
A LOT of people have been asking for Spotify integration. Listen, I would really love to give you that, I would, but Spotify have a very strict policy on using their platform in other software. So it's probably not going to happen.
So here's something better: Start the game, start a run, Pause, Alt+Tab, open a youtube video, copy the url, Alt+Tab back into the game. Video in the sky!!!
Now you don't have to do it in that order. All you need to do is copy a video url and the game will pick it up from memory if it's the last thing you copied.
Sadly, right now it doesn't support YouTube streams as they appear to work a little different to youtube videos. But it's something I have my eye on for adding in the future as it would be absolutely insane to just stream "lofi hip hop radio - beats to relax/study to" straight in-game.
In case you don't know what I'm on about:
[previewyoutube][/previewyoutube]
Update [0.3.0.0] Release notes:
[h2]New Stuff[/h2]
- New mechanic: Guns
- Pillars, Windmills, The pillars on the bonus gates, Traffic and Spheres can be destroyed with guns.
- New mechanic: Afterburner
- New feature: You can now play YouTube videos in the background of levels in the sky. Just go to YouTube, copy the url from your browser tab and then switch back to the game, it should pick it up automatically.
- New obstacles: Spinners
- Polls have learned how to levitate and dance.
- Screen added in the main menu to show what your next ship upgrade is and how much points you need to get it
- Draw distance increased by 30%
- You now get more extra lives the more your ship gets upgraded.
- New tutorial prompts added for shoot and boost mechanics.
- Shadow names above players simplified for performance improvements, but are now less readable. Will look at fixing this in a patch.
- Button combination "Select + Shoot" now turns the UI on/off just like Ctrl+U does, so you can turn off the UI from a controller as well
- There is now a little text under each controller in the "Play" Menu which tells you which button to hold in order to activate multiplayer
- The window that shows your scores in the play menu now also shows your position on the leaderboard
- Textboxes now have a blinking cursor position indicator so that you know they are textboxes
- You can now copy and paste seeds into the seed textbox in the play menu, so you no longer have to type them in manually.
- Skyways no longer appear as often
[h2] Fixed Stuff [/h2]
- Player Names menu updated to new UI and fixed.
- Change Colour Scheme achievement now works again.
- Shadow playbacks no longer interrupt early
- You can't get on the leaderboard by watching a shadow playback anymore
- Added some loading screens here and there when the internet connection is causing delays
- Fixed a little knob thing floating in your face in first person mode inside of the ship
[h2] Performance improvements [/h2]
- Rewrite of the code that detected ship steering to improve performance
- Caching done on the input detector code per frame since there is no need to call the same logic a million times to get the same result
- Spawn-in animations are turned off for Low and UltraLow graphics settings to get some performance improvements for lower-end machines.