You can no longer roll when accelerating when using the double tap dash mode. This is to prevent people accidentally dashing when they don't mean to
The double tap window has been reduced, also to hopefully prevent people from dashing by accident
Stuff now flashes when hit by bullets to signal that they are destructable
Bullet travel distance has been doubled
Started a redesign of the tutorial prompts. They are a bit ugly now and will probably look even worse in multiplayer, but at least they appear 100% of the time. Sorry this feature is a bit incomplete but need to push out this bugfix
Fixed a bug where the drawer would get bored and no longer draw the road randomly
Dashing using the break should behave now like it used to
Guns are working in casual
Extra lives in casual no longer give you insane speed
STEAM CLOUD SAVE TURNED ON AND WORKING! (Wolooloo)
Fixed a bug where you would get infinite max speed in some seeds
Tweaked the controls a bit to make the ship handling sharper
Dashes are now interruptible. If you release the arrow key it will pretty much cancel the dash. The animation of ship spinning will still play tho'
Road bits flying away to form a gap will no longer kill you if they hit you
Adjusted the colliders on traffic as they were too big, causing unfair deaths
Screensaver ship no longer shows during shadow playback
Fixed a rare bug where the ship would "Drop its middle section" at the beginning of a run
Positions in the Play Menu in the top right now start from 1 and not 0
Extra lives will no longer get stuck in their expanded form, blocking a player's view