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Terra Invicta News

Terra Invicta Joins Steam 4X Fest!

[p]Greetings Terrans![/p][p][/p][p]Terra Invicta has joined Steam 4X Fest. With humanity fractured and its ideologies at war in the wake of an alien invasion, it's up to you to take control of the planet. Choose your faction. Grow your influence across Earth and out into the Solar System. Battle enemy fleets in a tactical combat system built around a realistic simulation of Newtonian physics.[/p][p][/p][p]The world needs you. Pick up Terra Invicta for 35% off! [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Save 35% on Terra Invicta

Save 35% on Terra Invicta during the Hooded Horse Summer Publisher Sale.

Hooded Horse Summer Publisher Sale 2025

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https://store.steampowered.com/app/1176470/Terra_Invicta/

Update 0.4.90: AI and difficulty adjustments, balancing, and bugfixes

Greetings Terrans!

A mid-size update today. The main focus of this patch is to adjust the game's alien AI and difficulty in response to feedback we've received. The lower difficulty settings should see the aliens less in a rush to ramp up their fleet presence at Earth, and more willing to call off retaliatory strikes, which should give the humans a little more breathing room in the early years of the conflict.

[h3]Steam Reviews: Your Feedback Matters[/h3]We've been reading through all of your Steam reviews, crushing bugs, and we appreciate all the feedback we've been getting. We'd love to continue seeing more of your thoughts. It helps us know what to focus on for each upcoming patch.

This patch will not break existing saves.

A few other key changes:
- improve volatiles and water outputs from carbonaceous and icy small bodies (these changes require a new start)
- Added text search functionality to research archives and codex
- Point defense fire will now attempt to conserve ammo against targets with lots of defensive fire already directed at them unless they are very close to the target. This will primarily affect anti-missiles and should make them more viable defensive weapons.
- The Destroy Hab operation by a fleet now takes 15 minutes per tier per module on the hab, rather than being instantaneous. Also adjusted duration of assaults.

Full set of patch notes here:
Build 0.4.90 Notes

We're hard at work on the next major update, with new Earth regions and nations, hab modules, events, and UI updates for habs and orgs. We're hoping to get it on our experimental branch soon for players to test drive.

Steam Wargames Fest: Save 35% on Terra Invicta

Terra Invicta offers a unique grand strategy experience where you guide humanity’s response to an alien threat. Choose your faction, manage resources, and expand your influence across the solar system.

Save 35% off during and after the Steam Wargames Fest!



[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1176470/Terra_Invicta/

Sprawling space game Terra Invicta gets huge new update, adds alien superweapons

Created by the team behind the ever-iconic XCOM Long War mod, Terra Invicta is an expansive space strategy game that harkens back to its inspirations in all the best ways. Having released in early access back in 2022, it's continued to do pretty well on Steam, accruing a respectable 80% rating that places it in the 'very positive' category. Its latest update, patch 0.4.78, was teased back in December 2024, promising new human Exofighters and colossal alien warships. After months of waiting, it's finally here, making now the perfect time to strap on your spacesuit and get ready for battle.


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