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30% off Terra Invicta

Hi everyone, get Terra Invicta for 30% off during the Steam Winter Sale! Lead your chosen faction to take control of Earth’s nations, expand across the Solar System, and battle enemy fleets in tactical combat.

Check out this game and Hooded Horse's other published games during the Winter Sale until January 4.

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Several top indie strategy games are going cheap in new holiday sale

There are so many great strategy games on PC nowadays that it can be difficult to keep up. Fortunately, indie publisher Hooded Horse, which has had an impressive year for several of its top strategy, city-building, simulation, and management games, is offering a holiday sale across Steam, GOG, and the Epic Games Store to let you catch up on some great options for cheap. If you've completed Command and Conquer, combed through Civilization 6, smashed StarCraft 2, trounced Total War Warhammer 3, annihilated Age of Empires 4, and extracted from XCOM 2, these might be the ideal options to see you into 2024.


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Hooded Horse Winter Sale

Happy Holidays! From now until January 4th, you can save 30% on Terra Invicta, and get great deals on all other games published by Hooded Horse during the Steam Winter Sale. Come check the game out!



In 2023, Terra Invicta released six updates. You can revisit each update note here:


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Hotfix (Build 0.3.118)

Terra Invicta 0.3.118

UI
- intel projects UI will highlight projects you can sabotage
- Combat: update command panel when maneuver completes

AI
- AI will work harder to build armies when at war

Content
- new illustrations

Performance
- Performance improvements for waypoints in combat

Fixes
A
- Fix crash when negative weights are passed to SelectRandomWeightedItem. Responding to reported crash in AI tech selection.
- Fix a .107 crash when a destroyed hab is checked by AI goals to see if it's an appropriate building location. It's possible this was prevented somewhere between .108 and .115 and this is an additional safety check.

B
- fixed how math works in yearly-to-monthly calculation for economy hit from global warming
- SingleFleetOperation() : do not undock bombardment fleets from station unless fleet is actually at target location. This change prevents fleets from undocking (necessary for bombarding if you are already in an interface orbit) from their station simply because they have an bombardment goal - they must also be at the target space body, be in an interface orbit, and be ready to bombard.
- AI fix one army lying to another that it's going to join it on an invasion when it's actually gonna sit tight defending the capital
- work on AI code for duplicating missions, especially mult stabilizes for low-unrest nations, applies also to automated councilors
- fix some pursuit DV costs not being charged
- AI fix some conflicting logic in determining whether to bombard
- fix ally of breakway able to end rivalry, added UI text to explain
- The event Infiltrated Exposure now only exposes a single agent instead of the entire faction
- fix for full deck achievement not unlocking when recruiting 6th councilor after acquiring 2 turned councilors
- Removed part of the structure test node check that could have been turning off the AI if a ship was sufficientially damaged. This meant it could never withdraw.
- FactionGoal_Fleet.SavingForTarget() : do not select obsolete ship designs. Had one instance of this issue preventing aliens from building assault carriers.
- fix region damage not causing atrocities

C
- Minor adjustments to Pretenders narrative event
- fix secede terminal command
- adjust caliphate flag so it has a slight gradient and doesn't look like a hole in the UI
- fix for resolution dropdown always having first option selected instead of the current resolution
- fix cost report on repeatables when research scaling is in effect
- antimatter drives will no longer be considered "nuclear" drives for the purposes of spiker compatibility
- fix statement in escape objective
- fix bad textures on alien drives in skirmish when they are added to a human faction fleet
- fix some untrue "we'll only alert you once" messages in notifications
- update text about how to trigger near-peer rivalry cohesion gain
- fix for goto button on notification after merging ship into another docked fleet
- QOL change for match velocity targeting
- ToCommaSeparatedString() : commas not appearing sometimes bugfix
- fix Iberian Male 2 voice being too loud

30% Off Sale for Terra Invicta

From now until December 13th, you can save 30% on Terra Invicta. Come check the game out!

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1176470/Terra_Invicta/