🛠v1.0.3 Update
[p]This update focuses on improving the Undo system, fixing visual issues, and improving the stability of level and unit generation.[/p][h3]🔄 Undo[/h3]
- [p]Added and improved Undo functionality[/p][p]
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- [p]Improved movement range display after undo actions[/p]
- [p]Added localization support for Undo-related text[/p]
- [p]Improved the visual feedback and interaction of the Undo button[/p]
- [p]Fixed cases where obstacles were displayed incorrectly in certain levels[/p]
- [p]Fixed an issue where obstacle highlights did not disappear properly[/p]
- [p]Fixed highlight artifacts remaining after undo[/p]
- [p]Reduced the chance of hostages spawning near map edges for more natural distribution[/p]
- [p]Fixed an issue where Reputation could not correctly drop to 0 in some cases[/p]