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Wurm Online News

Patch Notes 12-November-2024

[h2]Client Changelog[/h2]
  • Bugfix: Fixed brightness setting not always affecting the entire screen when using legacy renderer.
  • Bugfix: Fixed a rare issue where many of the UI windows containing check boxes would have their layout broken.
  • Bugfix: Player list and action queue will no longer be removed from the Event tab on server transfers or reconnecting.
  • Bugfix: Quick bar slots will now save correctly, fixing the issue where slots with items reverted back to buttons.
[h2]Server Changelog[/h2]
  • New: Added mine door permissions to role management settings on deeds.
  • Change: Improvements to messages
    • Drop/Take messages that involve multiple items are now always condensed to single lines in most cases.
    • Cooked foods now use their actual names, fixing problems such as pancakes being called "omelettes" under certain circumstances.
    • Many drop/take messages have been made more clear and now list the items they refer to. For example, dropping dirt or sand to raise the ground now produces a different message than if you drop it to a pile.
    • When placing an item puts it in your inventory first, the standard "You get" message from taking the item is now sent, to make it clear you have picked up the item.
    • Formatting of these messages has had its grammar improved slightly, and has been made much more consistent in general.
  • Bugfix: The "2g" and "5g" volume options for measuring jugs and measuring flasks are now available again.
  • Bugfix: Fixed various issues when making floats from moss. Some messages have been corrected for grammar, the action now aborts if you have no space in your inventory or the moss is too light, and it will now use the correct amount of moss in all cases.
  • Bugfix: Fixed an issue with some items popping out of their containers when leaving Guidance.
  • Bugfix: Fixed an issue causing newly created torch lamps to be called "medium torch lamps" and renamed any offending items.
  • Bugfix: Fixed meditation sometimes considering a position "too wet" when at the exact minimum height required.
  • Bugfix: Fixed being unable to build a wooden parapet under an arched wall.
  • Bugfix: Fixed issues with Halloween 2024 items
    • The new 2024 Halloween items (figurine of Grimbleat, arachnid necklace, and goat head necklace) can now be improved using Jewelry Smithing skill.
    • References to silver have been removed from the descriptions of the figurine of Grimbleat and goat head necklace, since they are sometimes made of other metals.
  • Bugfix: Fixed issues with lockable containers
    • Pavilions no longer show "Open" and "Close" in the right-click menu, since they are not containers.
    • Crude canoes now show lock-related actions in the right-click menu properly.
  • Bugfix: Fixed a rare issue with some characters loading wrong data and getting stuck on portal usage.

Halloween Event 2024

The witching hour is upon us again!

Hircine smells have spread through the world of Wurm, and the bearded spirits (some evil, some less) have taken residence at your homes and smithies.

Some say that a knock on the door, an odd custom from a distant realm, is just what the ghosts are waiting for to reveal themselves...


The Halloween event starts on October 27th 2024 (00:00 CEST) and lasts until November 5th 2024 (23:59 CET).

This event features:
  • 20% skill gain rate bonus
  • 20% affinity gain rate bonus
  • New Halloween specific activity and rewards
  • Rewards from previous Halloween events available through hunting and archaeology
  • Discounts on sleep powder packages in the shop
     
You can find three new items as rewards for the event:
  • Figurine of Grimbleat - A silver figurine portraying a frightful goat demon.
  • Arachnid Necklace - A spooky necklace in the shape of an eight-legged horror.
  • Goat Head Necklace - A gleaming necklace featuring a sturdy goat head. It is made of cast silver.
You can now knock on doors to get ghosts to appear - most of them are peaceful enough, but defeating the aggressive ones will give you the desired rewards.

The structure you knocked on gets a 24 hour cooldown until you can summon the ghost again (other players can still do it), and you cannot knock on your own structures, so you may need to travel around to find the haunted structures.

You will also be able to get the new items as fragments by doing archaeology during the event, and as usual, you can still get fragments for old items, as well as gain some old event rewards by hunting creatures.

Below is a list of other items that you can find during this event:
  • "Skjaldi the Scarecrow" (archeology item)
  • "Autumn wreath" (archeology item)
  • "Black-winged shoulderpads" (creature drop)
  • "Sigvard the Skeleton" (archeology item)
  • "Flaming skull candle" (archeology item)
  • "Pet bat cage" (archeology item)
  • "Statue of Pumpkin Terror" (archeology item)
  • "Pumpkin shoulder pad" (creature drop)
  • "Troll mask" (creature drop)
  • "Skull mask" (creature drop)
  • "Deception mask" (creature drop)
  • "Plague mask" (creature drop)
  • "Faceless mask" (creature drop)
  • "Minion mask" (creature drop)
  • "Witch hat" (creature drop)
  • "Black bear helm" (creature drop)
At the same time, we’ll be running a sale on sleep powder in the in-game silver shop, so that you can take full advantage of the bonus skill gain event.

We'll be updating the game today, in a few hours, with a short downtime to implement this event. However the event itself will begin only on October 27th.

Happy Halloween from the Wurm Online team!
 
Small bit of unrelated news:
Monthly skin reruns will also make a return to the shop on November 1st, with two skins showing up in the shop each month, instead of only one like before.

 

Patch Notes 15-October-2024

[h2] Client Changelog [/h2]
  • Change: The modern renderer is now available on MacOS.
  • Change: The action queue will now display minutes and seconds for long actions instead of just total seconds.
  • Change: Moved the emote list popup to a more convenient location, below the Emotes button.
  • Change: Various changes to the journal window
    • You can now redeem adventure rewards (previously journal rewards) with a button below the listed adventure’s rewards.
    • Added a warning popup when redeeming rewards about some of the rewards not transferring to other servers after claiming them.
    • Active quest stage will now be highlighted with a different text colour.
    • Quest goals that are no longer needed to complete the quest stage will now be greyed out and have the checkbox removed to indicate they’re no longer relevant.
    • Journal window will now scale down properly on small game windows.
    • Journal window will now properly show in the center of the screen when first opened.
  • Bugfix: Fixed firepillar effect not changing tile type to lava on the new terrain renderer.
  • Bugfix: Fixed the black mesh appearing randomly over terrain after traveling for some distance.
  • Bugfix: Blood hit effect should no longer show on the screen randomly without actually taking damage.
  • Bugfix: Swimming in caves should no longer force switch to first person camera
  • Bugfix: Swap mouse buttons setting should work properly again. (To swap actions performed by left and right mouse buttons.)
  • Bugfix: Camera fixes
    • Fixed the camera jittering up and down randomly.
    • Fixed the player character jumping up for a frame randomly.
    • Fixed player shadows flickering.
[h2] Server Changelog [/h2]
  • Change: Kingdom regalia item changes
    • All new kingdom regalia items will now have exactly 90 QL.
    • All existing kingdom regalia items below 90 QL are now set to exactly 90 QL.
    • All existing kingdom regalia items above 90 QL will retain their original QL.
  • Bugfix: Fixed the new Flatten and Level actions not properly triggering achievements or Journal goals when the action only requires adjusting the ground a single time.
  • Bugfix: Fixed the new Flatten and Level actions sometimes trying to achieve the wrong target height when some or all of the terrain involved is underwater.

Patch Notes 01-October-2024

[h2] Server Changelog [/h2]
  • Change: Drinking Horn skin changes
    • The Drinking Horn skin can now be applied to the blessed water skin as well as the standard variety.
    • The examine text for item skin tokens has been improved, now mentioning both the skin name as well as the item type(s) to which the skin can be applied.
  • Bugfix: Using a portal to return to Chaos to a kingdom that no longer exists will no longer crash the client.
  • Bugfix: Using a portal to return to Chaos from Guidance will properly send you to a valid location for your kingdom on Chaos.
  • Bugfix: Items received from scenario rewards will no longer disappear when returning to the server from being elsewhere.
  • Bugfix: Tunneling a mine entrance is no longer possible if doing so would create a slope in the rock greater than what could be achieved through surface mining.

Patch Notes 24-September-2024

[h2]Server Changelog[/h2]
  • New: Monthly skin for September 2024 has been added. The Drinking Horn is a skin for the water skin item.
  • Change: Water skins and blessed water skins can now be equipped on the hip slot.
  • Change: Adjustments to portals leaving Guidance.
    • Using a portal to leave Guidance will now only take you to the server you entered Guidance from.
    • Portal usage cooldown after leaving Guidance reduced from 10 minutes to 1 minute.
  • Bugfix: Fixed difficulty for combining some fragments being higher than it was previously.
  • Bugfix: Fixed action timer for combining fragments.
  • Bugfix: Settlement deeds, merchant contracts, and wagoner contracts should no longer go missing on portal usage. Any existing missing deeds or contracts should reappear in your inventory on login.
  • Bugfix: Removed duplicate “Plant Flowerbed” and “Repair Fence/Wall” actions from the right-click menu, and fixed some cases where the old actions might have been used instead of the new actions.
  • Bugfix: Fixed a problem where certain actions were allowed on village borders at or near the east and south edges of the village, even when permissions should have prevented them. Affected actions include planting hedges and flower beds, pruning hedges, chopping down hedges, flattening, leveling, and repairing fences.