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Halloween Event 2024

The witching hour is upon us again!

Hircine smells have spread through the world of Wurm, and the bearded spirits (some evil, some less) have taken residence at your homes and smithies.

Some say that a knock on the door, an odd custom from a distant realm, is just what the ghosts are waiting for to reveal themselves...


The Halloween event starts on October 27th 2024 (00:00 CEST) and lasts until November 5th 2024 (23:59 CET).

This event features:
  • 20% skill gain rate bonus
  • 20% affinity gain rate bonus
  • New Halloween specific activity and rewards
  • Rewards from previous Halloween events available through hunting and archaeology
  • Discounts on sleep powder packages in the shop
     
You can find three new items as rewards for the event:
  • Figurine of Grimbleat - A silver figurine portraying a frightful goat demon.
  • Arachnid Necklace - A spooky necklace in the shape of an eight-legged horror.
  • Goat Head Necklace - A gleaming necklace featuring a sturdy goat head. It is made of cast silver.
You can now knock on doors to get ghosts to appear - most of them are peaceful enough, but defeating the aggressive ones will give you the desired rewards.

The structure you knocked on gets a 24 hour cooldown until you can summon the ghost again (other players can still do it), and you cannot knock on your own structures, so you may need to travel around to find the haunted structures.

You will also be able to get the new items as fragments by doing archaeology during the event, and as usual, you can still get fragments for old items, as well as gain some old event rewards by hunting creatures.

Below is a list of other items that you can find during this event:
  • "Skjaldi the Scarecrow" (archeology item)
  • "Autumn wreath" (archeology item)
  • "Black-winged shoulderpads" (creature drop)
  • "Sigvard the Skeleton" (archeology item)
  • "Flaming skull candle" (archeology item)
  • "Pet bat cage" (archeology item)
  • "Statue of Pumpkin Terror" (archeology item)
  • "Pumpkin shoulder pad" (creature drop)
  • "Troll mask" (creature drop)
  • "Skull mask" (creature drop)
  • "Deception mask" (creature drop)
  • "Plague mask" (creature drop)
  • "Faceless mask" (creature drop)
  • "Minion mask" (creature drop)
  • "Witch hat" (creature drop)
  • "Black bear helm" (creature drop)
At the same time, we’ll be running a sale on sleep powder in the in-game silver shop, so that you can take full advantage of the bonus skill gain event.

We'll be updating the game today, in a few hours, with a short downtime to implement this event. However the event itself will begin only on October 27th.

Happy Halloween from the Wurm Online team!
 
Small bit of unrelated news:
Monthly skin reruns will also make a return to the shop on November 1st, with two skins showing up in the shop each month, instead of only one like before.

 

Patch Notes 15-October-2024

[h2] Client Changelog [/h2]
  • Change: The modern renderer is now available on MacOS.
  • Change: The action queue will now display minutes and seconds for long actions instead of just total seconds.
  • Change: Moved the emote list popup to a more convenient location, below the Emotes button.
  • Change: Various changes to the journal window
    • You can now redeem adventure rewards (previously journal rewards) with a button below the listed adventure’s rewards.
    • Added a warning popup when redeeming rewards about some of the rewards not transferring to other servers after claiming them.
    • Active quest stage will now be highlighted with a different text colour.
    • Quest goals that are no longer needed to complete the quest stage will now be greyed out and have the checkbox removed to indicate they’re no longer relevant.
    • Journal window will now scale down properly on small game windows.
    • Journal window will now properly show in the center of the screen when first opened.
  • Bugfix: Fixed firepillar effect not changing tile type to lava on the new terrain renderer.
  • Bugfix: Fixed the black mesh appearing randomly over terrain after traveling for some distance.
  • Bugfix: Blood hit effect should no longer show on the screen randomly without actually taking damage.
  • Bugfix: Swimming in caves should no longer force switch to first person camera
  • Bugfix: Swap mouse buttons setting should work properly again. (To swap actions performed by left and right mouse buttons.)
  • Bugfix: Camera fixes
    • Fixed the camera jittering up and down randomly.
    • Fixed the player character jumping up for a frame randomly.
    • Fixed player shadows flickering.
[h2] Server Changelog [/h2]
  • Change: Kingdom regalia item changes
    • All new kingdom regalia items will now have exactly 90 QL.
    • All existing kingdom regalia items below 90 QL are now set to exactly 90 QL.
    • All existing kingdom regalia items above 90 QL will retain their original QL.
  • Bugfix: Fixed the new Flatten and Level actions not properly triggering achievements or Journal goals when the action only requires adjusting the ground a single time.
  • Bugfix: Fixed the new Flatten and Level actions sometimes trying to achieve the wrong target height when some or all of the terrain involved is underwater.

Patch Notes 01-October-2024

[h2] Server Changelog [/h2]
  • Change: Drinking Horn skin changes
    • The Drinking Horn skin can now be applied to the blessed water skin as well as the standard variety.
    • The examine text for item skin tokens has been improved, now mentioning both the skin name as well as the item type(s) to which the skin can be applied.
  • Bugfix: Using a portal to return to Chaos to a kingdom that no longer exists will no longer crash the client.
  • Bugfix: Using a portal to return to Chaos from Guidance will properly send you to a valid location for your kingdom on Chaos.
  • Bugfix: Items received from scenario rewards will no longer disappear when returning to the server from being elsewhere.
  • Bugfix: Tunneling a mine entrance is no longer possible if doing so would create a slope in the rock greater than what could be achieved through surface mining.

Patch Notes 24-September-2024

[h2]Server Changelog[/h2]
  • New: Monthly skin for September 2024 has been added. The Drinking Horn is a skin for the water skin item.
  • Change: Water skins and blessed water skins can now be equipped on the hip slot.
  • Change: Adjustments to portals leaving Guidance.
    • Using a portal to leave Guidance will now only take you to the server you entered Guidance from.
    • Portal usage cooldown after leaving Guidance reduced from 10 minutes to 1 minute.
  • Bugfix: Fixed difficulty for combining some fragments being higher than it was previously.
  • Bugfix: Fixed action timer for combining fragments.
  • Bugfix: Settlement deeds, merchant contracts, and wagoner contracts should no longer go missing on portal usage. Any existing missing deeds or contracts should reappear in your inventory on login.
  • Bugfix: Removed duplicate “Plant Flowerbed” and “Repair Fence/Wall” actions from the right-click menu, and fixed some cases where the old actions might have been used instead of the new actions.
  • Bugfix: Fixed a problem where certain actions were allowed on village borders at or near the east and south edges of the village, even when permissions should have prevented them. Affected actions include planting hedges and flower beds, pruning hedges, chopping down hedges, flattening, leveling, and repairing fences.

Patch Notes 17-September-2024

[h2]Client Changelog[/h2]
  • Bugfix: The ignore feature now works properly in the Spanish, Portuguese, Russian, German, and Non-English GL chat channels.
[h2]Server Changelog[/h2]
  • Change: Players can no longer bandage with equipped items. (Royal robes and master cape excluded)
  • Change: Newbie buff spell effects adjustments
    • The aggression range, healing, and food/water newbie buff effects have been consolidated into a single effect instead, to reduce clutter in the spell effect bar.
    • The newbie light is now a part of the newbie buff spell effect, so it should now be permanent for players on Guidance.
    • The general newbie buff effect and newbie death protection buff effect now have proper text descriptions when examining a player.
  • Change: Quality of life improvements for village founding and expansion
    • When appearing on underwater tiles, border and perimeter markers now appear on top of the water instead of on the sea floor.
    • When founding a new village, a settlement token marker will now appear on the tile where the settlement token will be placed. This should reduce the possibility of confusion, especially in cases where the village founding process is started when your position isn’t synchronized with the server. Some text has also been added to the settlement foundation window mentioning the token marker and explaining that the settlement token can never be moved.
    • Examine descriptions for border and perimeter markers have been improved for the sake of clarity.
  • Bugfix: Cartography and treasure hunting related Journal tiers are no longer available on servers without those features enabled. This should stop the problem of claiming non-functional treasure map caskets on Guidance. Any existing treasure map caskets claimed on Guidance will need to be replaced by a GM via support ticket.
  • Bugfix: Chopping down a tree or bush now has a chance to give skill on every action, not just the action that finishes cutting it down.
  • Bugfix: Fixed spelling in the settlement management prompt text.
  • Bugfix: Items should no longer be disappearing from piles.
  • Bugfix: Placing items on walls or fences will no longer allow flat placement (instead of allowing that and the item disappearing inside the wall/fence).
  • Bugfix: Removed redundant messages saying that the player has gone below and then back above an encumbrance limit due to the weight of an inventory item changing.