Early Access 2.4 - Game Options, Cheering Susumu, and Water Pistol!
In this update, I added several gameplay options and new game mechanics.
[h2]Game Options[/h2]
Now you can select the game difficulty, whether to skip tutorials, and whether to invert the Y-axis for the camera movement

[h2]Cheer for Susumu[/h2]
When Susumu is making a power-up item, Robo can cheer him to complete the work by pressing the Interact button

[h2]Water Pistol[/h2]
A new weapon was added to the "punishing Susumu" mini-game
Water Pistol can open Susumu's guard posture, which allows you more tactical decisions

...and other small improvements!
I am planning the v1.0 full release of Pull Stay in about two months, currently in the final polishing phase
If you have any feedback, suggestions, or bug reports, please feel free to share them in the Steam forum or my Discord
Thank you so much for your support, everyone! (´▽`)
[h2]Game Options[/h2]
Now you can select the game difficulty, whether to skip tutorials, and whether to invert the Y-axis for the camera movement

[h2]Cheer for Susumu[/h2]
When Susumu is making a power-up item, Robo can cheer him to complete the work by pressing the Interact button

[h2]Water Pistol[/h2]
A new weapon was added to the "punishing Susumu" mini-game
Water Pistol can open Susumu's guard posture, which allows you more tactical decisions

...and other small improvements!
I am planning the v1.0 full release of Pull Stay in about two months, currently in the final polishing phase
If you have any feedback, suggestions, or bug reports, please feel free to share them in the Steam forum or my Discord
Thank you so much for your support, everyone! (´▽`)