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Weed Shop 3 News

Effin Friday

Today was another typical day where we set off with plans of enabling the shop upgrades and spend the rest of the day fixing bugs. But it wasn't all bad since we managed to implement a couple of new features as well.

TODAY'S CHANGES INCLUDE:
  1. Plant harvest XP reward fix
  2. Modern Counter customer destination fix
  3. Rookie Setup & Modern Shelf hookups
  4. Stuck in scaffolding fix
  5. Grow Setup boost yield fix
  6. Joint value adjustments
  7. Pause on Main Menu feature
  8. Weed Inventory HUD overlay feature
  9. And A whole lot of other minor crap ;)

Less Buggy Than Last Time!

Or so we hope ːws_damanː

HERE'S WHAT's NEW TODAY:
  1. Fixed packaging table issues
  2. Fixed busted pots that would fly away if there was weed growing in them
  3. Safes can now be added back to inventory
  4. Grow setup light components and yield boost logic should be fixed
  5. Quality boost supplement FX have been simplified to prevent frame drops
  6. Added missing indicators to tutorial tasks

Day 4

TODAY'S UPDATE INCLUDES:

  • Sliding pot fix
  • Disappearing rolling table grinder fix
  • Jar shelf fix
  • Retro shelf fix
  • NPCs stuck when buying merch fix

MO BUGFIXES, NO PROBLEMS ;)

WHAT'S NEW:

  • Fixed the negative XP bug when reloading the game
  • Fixed duplicate categories in the Dope Maket
  • Fixed order delivery notifications
  • Broken setup components now get discarded automatically
  • Fixed the pot positioning bug when auto-placing on a setup
  • Fixed ghost collisions when dumping broken pots
  • Increased the max price range to x2 when dealing outside


STILL ON THE TO-DO LIST:
  • Rolling table bug (for now if you get stuck just save and reload)
  • Packaging station bug when you got less than 3 joints
  • No sound glitch (for now just hit the "Restore Defaults" button in the options menu)
  • Missions, missions, and more missions...


And if you run into any other issues, make sure to swing by our Discord server and let us know!

Memory Leak Hotfix

This update should fix the memory leak experienced by some users.
The amount of RAM used by the game should now hover around 5-6GB.
If your RAM use differs or the game crashes on load, let us know on Discord or by replying to this update.

Thanks!