1. Weed Shop 3
  2. News

Weed Shop 3 News

OUT NOW: Weed Shop 3 Early Access!



What's up guys!
So we finally did it, after months and almost years of delays, we actually managed to get Weed Shop 3 good enough for Early Access!

The game is far from finished and we've still got ways to go in making it the best weed sim available, however, with your support and input we're sure we'll be able to pull it off.

This has been the biggest and longest project that our 2-man dev team has taken on and due to the scale of the game, the might be some (or a lot of) glitches at launch. Over the coming days, we'll be focusing on getting all the bugs worked out, so if you experience any glitches, lets us know on Discord.

If you'd like to support further development of the game and be part of the process, you can now grab a copy of Weed Shop 3 at a %25 Launch Discount.

Stay Lit ːws_lighterː

Weed Shop 3 Break-The-Game Stream

Watch one of the Weed Games dev-holes try to play Weed Shop 3.
Can he make it through the whole demo in an hour or will the game glitch out a few minutes in?

Tune in to find out!

And if you want to give the demo ago yourself, make sure to grab it before the game festival comes to a close.

Weed Shop 3 @ Steam Game Festival!

The Weed Shop 3 Early Demo has finally been approved for the Steam Game Festival!
It runs on 2 out of 4 computers it was tested on, but that's a whopping 2 computers more than last month ːws_damanː

We're still working on some last-minute fixes and performance improvements and will be making the demo build live by 10 am, February 3.

Stay Tuned!

Have A Dank-ass Christmas!

Ho ho ho! Happy holidays everyone!

2020 has been a challenging year, to say the least, but we're still alive and still working on Weed Shop 3. It seems like only yesterday we were planning on releasing the alpha just in time for Christmas, 2019 and here we are a year later, still nowhere close to a final release ːsteamfacepalmː

We do have some good news, tho. We've submitted Weed Shop 3 to the Steam Winter Game Festival, and, if everything falls into place, we'll have a free playable demo out for the duration of the event.

Thanks for sticking with us through this year of delays and excuses. We really appreciate all the support and encouragement we've received, especially during times when it seemed like the game would never get done ːws_damanː

Hope you guys have a *INSERT YOUR OWN WEED PUN HERE* Christmas and we'll see you in 2021!

The Future of Weed Shop 3

What's up guys! It's been a hot minute since our last update and those of you still following Weed Shop 3 deserve some answers on why it's not released yet and WTF we wasted the whole Summer on.

The development process for Weed Shop 3 was a lot more challenging than anything we've done so far. Our ambitions for the third installment were unrealistic for a 2-person indie team and with the Kickstarter campaign bombing in a spectacular fashion, we had to scale down our initial plans and basically develop the game from scratch again.

In late Spring we started seeing the light at the end of the tunnel and optimistically announced a public alpha release for the Summer. That turned out to be way too premature as well. The closed alpha feedback was brutal, with performance and UI being the major complaints. We were trying to address those concerns before the public alpha, however, the rewrites ended up being more time consuming than anticipated. That together with COVID and legal issues that completely stalled the development cycle a couple of times is why we once again missed the release date... Oh and as if the whole 2020 shitshow wasn't enough, a couple of our websites got hacked just days ago ːws_damanː

Ok, so you probably didn't come here to read our sob story or listen to a bunch of asshole excuses and just wanna know if Weed Shop 3 is coming out. The short answer is we don't know for sure... We've got enough runway for another couple of months during which we're planning to finish the essential gameplay required to publish the game as EA. If everything goes according to plan, we'll get in touch with those of you who reached out to help alpha test a little sooner. If we experience any more major setbacks and run out of cash, or drugs or both, then it might be the end of the greatest weed game that never was ːws_peaceː

By the way, regarding the lack of dev logs, while those seemed like a good idea at first, we'd end up wasting way too much time each week trying to get them done, time which we decided would be better spent on getting the game finished. From now on, we'll be posting updates when we got something important to share, but it won't be a weekly thing, so if you got any questions or whatever just ping @almostchris on Discord.

Stay tuned!