October 21st Update
Explorers,
We’ll be performing an update on Thursday, October 21st, around 8 AM PT / 4 PM BST. There will be downtime during this update, which is expected to last 2 hours.
Here’s what to expect in this update:
[h2]General[/h2]
[h2]Bug Fixes[/h2]
We’ll be performing an update on Thursday, October 21st, around 8 AM PT / 4 PM BST. There will be downtime during this update, which is expected to last 2 hours.
Here’s what to expect in this update:
[h2]General[/h2]
- Kill feed is now visible when spectating other players
- You can select from controller presets
- Default: Current controller layout
- Classic: Swaps crouch/slide and dodge keys
- Bumper Jumper: Puts Jump on the left shoulder button, puts item usage on dpad, and the emote wheel on the right stick press
- Commando: Replaces ping on the right shoulder button with the Throwable. Opening your inventory moves to dpad right and ping moves to dpad up
- Expressive: Puts emotes on the left shoulder button and quick items on dpad down
- Default: Current controller layout
[h2]Bug Fixes[/h2]
- Fixed: Dialogue lines can sometimes be repeated
- Fixed: Active Resurrection Kit sometimes doesn’t disappear after the team is eliminated
- Fixed: Sound effect when the Resurrection Kit disappears sometimes doesn’t end
- Fixed: Resurrection Timer sometimes shows as a number greater than 9999 when the player has been killed and cannot respawn
- Fixed: Explosive damage was not reduced by crouching or dodging
- Fixed: After completing the Tutorial, other game modes unlock earlier than expected
- Fixed: In the Tutorial, players were sometimes unable to ping chests with Scrap while using a controller
- Fixed: In the Tutorial, the onscreen instructions are still visible when the Settings menu is opened
- Fixed: In the Tutorial, the ‘Shift’ icon has a low resolution
- Fixed: In the Tutorial, the Scrap cache icons can be incorrect on the mini-map
- Fixed: In the Tutorial, the Scrap cache icon can persist after it’s opened
- Fixed: In the Tutorial, a dead body sometimes acts erratically when scavenged
- Fixed: In the Tutorial, all sources of fire are lacking animation
- Fixed: Horn continues to honk after the vehicle is destroyed
- Fixed: Players can incorrectly bind the Windows key
- Fixed: AI didn’t always protect the Data Crystal in Orphanage
- Fixed: EXP Boost percent did not show correctly
- Fixed: RavageBear can sometimes get stuck on objects
- Fixed: HUD items were missing after respawning
- Fixed: Retch goop is too large
- Fixed: Wildcard Title description shows temporary text
- Fixed: Rin’s Time Bomb execution does not kill a downed enemy player
- Fixed: On PlayStation, forming a party could sometimes cause the game to crash
- Fixed: See No Evil Halden is missing the See No Evil logo in the customization screen
- Fixed: Sometimes aiming a bow at an enemy cause cause the camera to shake
- Fixed: Several incorrect collision models
- Fixed: Several instances where the snow disappeared as the camera got closer
- Fixed: Several instances where texture or objects were missing in the environment
- Fixed: Several instances where items clipped into the floor and were unable to be picked up
- Fixed: Several instances where AI enemies clipped through stairs and the floor
- Fixed: Several instances where items float
- Fixed: The symbol on the Mongrel cage may overlap with the Explorer’s model when standing next to it
- Fixed: The Experience Points bar sometimes disappears
- Fixed: Spacing issues for localized text on the Post Match Summary
- Fixed: Strange artifacts in some localized boost percent text in the Post Match Summary
- Fixed: In the Tutorial, Mother isn’t always localized
- Fixed: Localized text is sometimes duplicated and displayed on the left side of the screen
- Fixed: The Items collected and Objective description sometimes overlap for some localizations
- Fixed: Warlord execution didn’t kill the player
- Fixed: Warsong stopped shooting after 3 or 4 shots were fired
- Fixed: In Horde Mode, unmarked Scourge will sometimes spawn with the last wave of marked enemies
- Fixed: In Horde Mode, the camera can sometimes move through the R.A.S.P if close enough
- Fixed: In Horde Mode, Mother’s voice lines indicate that uploading Data will call the R.A.S.P
- Climbing the satellite dish of the Data Uplink causes the player to slip with choppy animation
- Fixed: The sliding sound effect sometimes doesn’t immediately stop when the player finishes sliding
- Fixed: A burning vehicle doesn’t provide warmth
- Fixed: Challenge progress still counts when a player leaves the match early
- Fixed: The Challenge widget breaks after playing the First Mission
- Fixed: Explorer continues to use voice lines for warming up even after the heat source has been extinguished by a border storm
- Fixed: Damage numbers sometimes do not display correctly while in a vehicle
- Fixed: Sometimes displays 0 Datapoints dropped when an Explorer dies
- Fixed: Adjusted the terminology when talking about Wildcard Weapon skins to be consistent with other cosmetic items
- Fixed: No audio played when pinging a R.A.S.P
- Fixed: On PlayStation, the screen could dim when leaving early from the Tutorial
- Fixed: On Xbox, several button icons were missing from the Research tab UI
- Fixed: Melee kills will instantly regenerate Jae’s shields even after his Overshield ability has ended
- Fixed: The controller provides haptic feedback and vibrates when swinging a melee weapon rather than when the weapon hits an enemy
- Fixed: Some game hitches when walking or running