Season 3 Patch Notes

[Update 04:40 AM UTC JUL 12] Replays from the previous season will be reset when Season 3 begins. Replay files including those that were saved will be reset each season.
[h2]Season Update[/h2]
Season 3 - Catch Me If You Can Begins:
- Season 3 Duration:
- PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Wednesday, September 6, 2023 5:00 PM
- CEST (UTC 2): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 2:00 AM
- JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 9:00 AM
- AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 10:00 AM
- Time Attack Rankings, Season Best, and other seasonal content will be reset.
- When the season ends, there will be an Open Season until the beginning of the next season.
- This Open Season is a rest period until the beginning of the next season, with no season content such as Racing Passes or Daily/Premium Challenges.
- Replays before the start of Season 3 will be reset.
Season 3 Racing Pass
- Season 3 Racing Pass Duration:
- PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Wednesday, September 6, 2023 5:00 PM
- CEST (UTC 2): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 2:00 AM
- JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 9:00 AM
- AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 10:00 AM
- Complete Daily and Premium Challenges during the Racing Pass period to level up the pass (Max Level: 40)
- Weekly and Event Challenges have also been added for all Racers to help level up your Racing Pass.
- Premium Racing Pass Rewards are available upon purchase of the Premium Racing Pass.
Season 3 Decal Market
- Season 3 Decal Market Duration:
- PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Wednesday, September 6, 2023 5:00 PM
- CEST (UTC 2): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 2:00 AM
- JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 9:00 AM
- AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 10:00 AM
- The Decal Market will be cleared, and only newly listed Decals for Season 3 can be favorited and downloaded.
- The top 40 most popular decals from Season 2 will be maintained and be on display in the Season 2 Top 40 tab.
- Decals from weeks where the season promotion evaluation was still in progress will also be maintained.
Grand Prix Season 3
- Grand Prix Season 3 Duration:
- PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Wednesday, September 6, 2023 5:00 PM
- CEST (UTC 2): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 2:00 AM
- JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 9:00 AM
- AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 7, 2023 10:00 AM
- Participation Requirement: B1 License Earned
- The top 100 Racers from the Season 2 Grand Prix in both modes will be added to the Hall of Fame.
- (PC Only) The default shortcut for entry into the Grand Prix UI has been changed to "H".
- The Season 3 Item Mode Grand Prix will be held in Squad Mode (only solo-queuing is available).
- Qualifying Race:
- Racers who have not joined the Grand Prix during the season will participate in five Qualifying Races.
- The current season's Grand Prix rank will be determined based on the Qualifying Race results, as well as the previous season's Grand Prix GPP points (Placement Rank: Bronze III - Silver I).
- Quick Match has been added, allowing Racers to rejoin the Grand Prix queue from the lobby after a match has ended.
- Racers rank Silver II and below (0 - 1,999 GPP) will earn additional GPP based on their accumulated GPP.
- Racer stage entrance animation has been added to the Hall of Fame.
- While on the stage, use the left and right keys to view the next and previous ranked Racer.
- View Leaderboard can be used to view the Hall of Fame rankings.
Season 3 Grand Prix Rewards
- When the Grand Prix season ends, rewards will be distributed based on the Racer's place overall and their Grand Prix Rank.
- Note: Racers must Finish in at least 10 Grand Prix races to qualify for prizes.
- Rewards are granted based on the highest rank the player achieved in the season, not their final rank.
- Place Rewards:
- Item Grand Prix:
- 1st - 3rd Place: S3 Item Legend Emblem, and added to the Season Hall of Fame for the duration of the next season.
- 4th - 100th Place: S3 Item Hero Emblem, and added to the Season Hall of Fame for the duration of the next season.
- 101st - 1,000th Place: S3 Item Special Emblem.
- Speed Grand Prix:
- 1st - 3rd Place: S3 Speed Legend Emblem, and added to the Season Hall of Fame for the duration of the next season.
- 4th - 100th Place: S3 Speed Hero Emblem, and added to the Season Hall of Fame for the duration of the next season.
- 101st - 1,000th Place: S3 Speed Special Emblem.
- Item Grand Prix:
- Rank Rewards:
- Item Grandmaster:
- 1,000 K-COIN
- Candy Pop Tiera
- Special Agent Brian
- Tiki Wrath Decal
- Venetian Summer Decal
- Hawaii Diver Decal
- Speed Grandmaster:
- 1,000 K-COIN
- Volt (Boost Acceleration Type)
- KDI Assault Kart (Speed Type)
- San Francisco Chill Decal
- Miami Beach Decal
- Miami Sunset Decal
- Item Master:
- Candy Pop Tiera
- Special Agent Brian
- Tiki Wrath Decal
- Venetian Summer Decal
- Hawaii Diver Decal
- Speed Master:
- Volt (Boost Acceleration Type)
- KDI Assault Kart (Speed Type)
- San Francisco Chill Decal
- Miami Beach Decal
- Miami Sunset Decal
- Item Gold:
- Special Agent Brian
- Venetian Summer Decal
- Hawaii Diver Decal
- Speed Gold:
- KDI Assault Kart (Speed Type)
- Miami Beach Decal
- Miami Sunset Decal
- Item Silver:
- Hawaii Diver Decal
- 5,000 Lucci
- Speed Silver:
- Miami Sunset Decal
- 5,000 Lucci
- Item Bronze:
- 3,000 Lucci
- Speed Bronze:
- 3,000 Lucci
- Item Grandmaster:
- Rewards will be distributed 24 hours after the season's conclusion.
- Rewards must be claimed prior to the end of the following season, or will expire.
- Racers who placed 1st - 100th in each Grand Prix will be recorded in the Season 3 Hall of Fame.
- Rewards can also be viewed in-game via the [Change Mode - Grand Prix - Item or Speed Grand Prix - Rewards] menu.
Season 3 Grand Prix Track Changes:
- The following tracks will be used during Grand Prix Season 3.
- Note: Racers at Gold Rank or lower will not be matched onto 5-Star Difficulty tracks.
- Tracks Added to Item Grand Prix:
- World Tour: Hawaii Hula Hula (★)
- World Tour: Venice Gondola Tour (★★)
- World Tour: SF Seaplane Base (★★★)
- Tracks Removed from Item Grand Prix:
- Village: Breezy Park (★)
- Tracks Added to Speed Grand Prix:
- World Tour: Miami Drive (★★★)
- Glacier: 360 Tower (★★★)
4 New World Tour Theme Tracks:
- World Tour: Hawaii Hula Hula
- Difficulty: ★
- Supported Game Modes: Item and Speed Mode
- License Restriction: None
- World Tour: Venice Gondola Tour
- Difficulty: ★★
- Supported Game Modes: Item and Speed Mode
- License Restriction: None
- World Tour: SF Seaplane Base
- Difficulty: ★★★
- Supported Game Modes: Item and Speed Mode
- License Restriction: B1 License
- World Tour: Miami Drive
- Difficulty: ★★★
- Supported Game Modes: Speed Mode
- License Restriction: B1 License
1 New Glacier Theme Track:
- Glacier: 360 Tower
- Difficulty: ★★★
- Supported Game Modes: Speed Mode
- License Restriction: B1 License
Infinite Boost Mode
- Infinite Boost Mode has graduated from the Mode Lab, and can now be played regardless of the season!
- Simply use [Select Mode - Infinite Boost Mode] to queue for a match.
- Solo, Duo, and Squad matchmaking for Infinite Boost Mode is available.
- Infinite Boost Mode replays are now created for your matches.
- Saved replays can be viewed at [Change Mode - Your Replays - Infinite Boost Mode]
- Infinite Boost Mode is also now available for Custom Races by using the [Change Mode] button in the lobby.
- The [Profile - Today's Races] menu will now also display the number of completed Infinite Boost Mode rounds.
New in the Mode Lab: Flag Mode

- Flag Mode is a new Squad-only race where two teams of four will race around the track, collecting Flags and returning them to their Flag Zones to score Points.
- Flag Mode in Mode Lab Duration:
- PDT (UTC -7): Wednesday, July 12, 2023 (End of Maintenance) - Wednesday, September 13, 2023 5:00 PM
- CEST (UTC 2): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 14, 2023 2:00 AM
- JST (UTC +9): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 14, 2023 9:00 AM
- AEST (UTC +10): Thursday, July 13, 2023 (End of Maintenance) - Thursday, September 14, 2023 10:00 AM
- Don't let your guard down, though: Item Boxes appear in Flag Mode, just like in Item Mode, and can be used to knock Flags loose from enemy racers!
- Win Conditions:
- The first team to 20 Points, or the team with the most Points when time expires, wins!
- If both teams are tied when time expires, an Overtime period is played where the first team to 10 Points wins.
- Two Flags will appear on the track, Red and Blue. Secure your team's Flag to get a bonus Point!
- Racers who are hit with items while holding a Flag, or who crash into the environment, will drop their Flag and be unable to pick it up again for 2 seconds.
- Racers holding a Flag will move slower than normal, making them more vulnerable to enemy racers. Keep the Flag Carrier protected, no matter the cost!
- Kart Resets cannot be used unless stuck or out of bounds.
- The towing effect cannot be applied.
- Auto-Steering, Track Guidelines, Drift Assist, Drift Zones, Item Hints, and Instant Boost Hints are not available in Flag Mode.
- In the final minute of the match, additional Flags will appear on the track, so don't lose heart from an early deficit!
- Available Items:
- Can be acquired while holding a Flag:
- Mine (*NEW*)
- Banana
- Boost
- EMP Wave
- Magnet
- Siren
- Shield
- Can be acquired while not holding a Flag:
- Mine (*NEW*)
- Angel Armor
- Boost
- EMP Wave
- Lightning
- Magnet
- Missile
- Siren
- Shield
- UFO
- Water Bomb
- Can be acquired while holding a Flag:
- Item Changes (Flag Mode Only):
- UFO: Targets the opposing racer who has been holding the flag the longest and slows them down. Does not knock the flag loose.
- Lightning: Lightning now hits all Racers!
New Item: Mine

- Drops mines onto the ground behind you.
- When a Racer runs over a mine, the mine will explode and knock the Racer into the air briefly.
- Available in Flag Mode.
Other Changes
- You can view your worldwide ranking in Time Attack - Ranked Challenge, as well as see how close you are to the racers just ahead or behind you.
- You cannot view your ranking if there is no season record for the selected track.
- Your ranking is updated in real-time, however the ranking of other racers will update every day at 12:00 AM UTC.
- Improved Escape Booster animation time after being hit by Water Wisp or Water Bomb in Item Mode.
New Heroic Upgrade Tier
- A new Upgrade tier above Rare has been added:
- Fine Rank (3,500 Lucci): 7 Gears
- Rare Rank (7,000 Lucci): 14 Gears
- (*NEW*) Heroic Rank (15,000 Lucci): 22 Gears
- Karts are now categorized into five different Kart Types, which defines the Max Performance Values possible when upgrading your Kart with Gears.
- Newly added karts will have one of the Kart Types.
- Speed Type:
- Karts that can greatly increase their maximum speed.
- New Karts included: Marine and KDI Assault Kart
- Acceleration Type:
- Karts that can get up to top speed faster than anything.
- New Karts included: Flamingo
- Boost Acceleration Type:
- Karts that can accelerate while boosting as quickly as possible.
- New Karts included: Hover Shark, Volt, Octoroller and Solar
- Boost Duration Type:
- Karts that can make their boosts last for a good, long time.
- New Karts included: GT 60
- Balanced Type:
- Karts that are equally strong in all dimensions.
- New Karts Included: Luggage.
- Also includes most karts from previous seasons
New Kart Style: Hover
- A new, wheelless kart style has been added, allowing you to zoom along the track without the indignity of having to touch it!
- Hover karts cannot equip Wheels. Because they do not have any.
Four new Racer characters have been added, and can be obtained as Event and Racing Pass rewards and more:
[h3]Mobi[/h3]

The second-in-command amongst the Lodumani Pirates. After meeting and being captivated by Lodumani at a young age, he dreamt of becoming a pirate, and was ultimately recognized for his skills and became second-in-command.
He considers all of Boom South Sea his territory and is very cautious towards strangers and, despite Lodumani betraying and abandoning the pirates, he continues to admire his former captor.
[h3]Toto[/h3]

The third-in-command amongst the Lodumani Pirates, Toto is aggressive and violent, but also a bit clumsy. He was the second-in-command before Mobi joined, and still shows a blind loyalty towards Lodumani.
While jealous at times of Lodumani's favor upon Mobi, he's nonetheless the first to come to the rescue if Mobi is in trouble.
[h3]Martin[/h3]

A surfer who's fearless of the rough waves. Just like the sea that changes with the weather, he too has a rather fickle personality.
Though always popular with the ladies and often light in his demeanor, he maintains an unrequited love towards Rena, his childhood friend.
[h3]Rena[/h3]

A dancer who's passionate as the summer sun, and she enjoys lying under a parasol with orange juice in hand while listening to music.
Rena knows how to enjoy the romance of a summer night, and despite usually being coy and haughty, she can become tough and aggressive if something sets her off.
[h2]Matchmaking Changes[/h2]
- Item Mode Difficulty Options are now "1"/"2"/"3", instead of "1"/"2"/"3 or above".
- Speed Mode Difficulty Options have been changed into three new groupings: "1-2", "3", and "4-5".
- When matchmaking, Racers now have the chance to stumble upon Joy's Surprise Test, a surprise mission that rewards bonus RP and Lucci when completed!
- Must have Racer Lv. 3 or higher to receive Joy's Surprise Test.
- There must be at least 4 Racers in the match to receive Joy's Surprise Test.

- Challenges have been updated to provide Daily and Weekly Challenges for Normal and Premium Racing Pass Racers:
- Normal Racing Pass: 2 Daily Challenges and 4 Weekly Challenges available.
- Premium Racing Pass: 2 Premium Daily Challenges and 4 Premium Weekly Challenges available.
- Daily Challenges reset at 12:00 AM UTC daily.
- Weekly Challenges reset at 12:00 AM UTC on Thursdays.
- Additionally, Event Challenges will be made available with the update in two forms:
- 3 Season Event Weekly Challenges, which can be completed each week and reset at 12:00 AM UTC on Thursdays.
- 8 Off-Season Event Challenges, which are one-time challenges that do not reset.
- Voice Chat On/Off can now be toggled during a race.
- This command can be bound in the [Settings - Controls] menu for PC and Console Racers.
- Mobile Racers can turn Voice Chat on and off by Tapping the command during a race.
- Quick Chat system has been added
- Quick Chat, Emojis, and Emotes can be selected in the [Communication] menu, and used in the Lobby (party only) or a Custom Race Lobby.
- Emojis can now be used during a race!
- Up to 4 Emojis can be set to be used during a race via the [Garage - Emoji - View In-Race Emojis] menu.
- You can active your Emojis by opening the Emoji Menu during a race on PC and Console (control can be customized in the [Settings - Controls] menu as "Open Emoji Menu/Slot 1"), or by tapping the command on Mobile devices.
- Friend Request Notification Pop-Ups can be enabled or disabled via the [Settings - General - Notifications] menu. Turning this off will prevent friend request notification pop-ups from displaying.
- Lobby Image and Background Music have been updated for Season 3!
- Karts and balloons can now be previewed before purchasing, including displaying the max performance of karts and the effects of max upgrades for balloons.
- A notification message will now appear when you enter a section of the track that slows your Kart down.
30 new Track Awards have been added:
- SF Seaplane Base Racer (1, 2, and 3)
- SF Seaplane Base Attack (1, 2, and 3)
- Venice Gondola Tour Racer (1, 2, and 3)
- Venice Gondola Tour Attack (1, 2, and 3)
- Miami Drive Racer (1, 2, and 3)
- Miami Drive Attack (1, 2, and 3)
- Hawaii Hula Hula Racer (1, 2, and 3)
- Hawaii Hula Hula Attack (1, 2, and 3)
- 360 Tower Racer (1, 2, and 3)
- 360 Tower Attack (1, 2, and 3)
12 new Character Gameplay Awards have been added:
- Mobi Time (1, 2, and 3)
- Toto Time (1, 2, and 3)
- Martin Time (1, 2, and 3)
- Rena Time (1, 2, and 3)
21 new Infinite Boost Awards have been added:
- Infinite Boosts for One (1, 2, 3, 4, and 5)
- Twice the Infinite Boosts (1, 2, 3, 4, and 5)
- Four of an Infinite Boost (1, 2, 3, 4, and 5)
- Unstoppable Boosts (1, 2, and 3)
- The Neverending Boosts (1, 2, and 3)
- Daily Lucci Limit has been changed from a Daily Limit to a Weekly Limit:
- Old: Limit of 4,000 Lucci per day (up to 28,000 in a week) resetting at 12:00 AM UTC each day.
- New: Limit of 30,000 Lucci per week, resetting at 12:00 AM UTC every Thursday.
- The Tutorial may be replayed via [Menu - Tutorial].
- The following UI screens can now be visited while matchmaking: My Info, Racing Pass, Challenges, Item Shop.
- Additionally, the Item Shop can now be entered while in a party.
- Note: While matchmaking, editing your profile and purchasing items from the Item Shop is restricted.
- Restrictions on reporting have been added in order to prevent malicious abuse of the reporting system.
- The Game Ban screen will now appear prior to the Racer Name Change menu.
- World Tour and World Kart Championship tracks now have country flags in the UI to denote where the tracks take place.
- (Mobile Only) Fixed an issue where being disconnected from the server would cause a button to delete unclaimed items from the Mailbox to display.
- (Mobile Only) Fixed an issue where the item purchase pop-up window could cause the background image to display abnormally.
- Fixed an issue where the booster would not display in certain situations, such as selecting "View All Equipped" on packages within the Item Shop.
- Fixed an issue where a saved Wrap would occasionally disappear.
- Fixed an issue where the Rhinoceros Beetle Kart's hitbox would not properly reflect the kart's appearance.
- Fixed an issue where certain items and packages in the Item Shop had an incorrect end-of-sale date.
- Desert: Sphinx's Riddle: Fixed an issue where failing the Water Bomb escape in certain parts of the track would not play the failure animation.
- Mine: Gold Rush: Fixed an issue where the speed would display abnormally low in the track's boost sections.
- Factory: Cogwheel Crush: Fixed an issue where you could drive through the gate.
- (PC Only) Village: Bayside Bridge Run: Fixed an issue where changing the drift controls to the 1 and 2 keys would cause the keys to not function.
- World Kart Championship: Istanbul: Fixed an issue where the real-time rankings in certain sections of the track would occasionally display a high place.
- World Tour: London Night: Fixed an issue where failing the Water Bomb escape in certain parts of the track would not play the failure animation.