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Pathfinder: Wrath of the Righteous - Enhanced Edition News

Update 2.1.3j

Greetings, Pathfinders!

An update 2.1.3j is here! Due to some critical issues, we had to reassemble some parts of the game’s resources, which increased the size of this patch to 5 Gb. Please take that into consideration if your internet access is limited.

Highlights:
  • Fixed the issue with some spells failing instead of being cast, such as cure wounds;
  • Fixed a number of issues with the physics of the cloaks;
  • Fixed some issues with The Last Sarkorians DLC.

If you are playing with mods, don’t forget to update them before loading your saves!

Beware of possible plot spoilers below!

Areas
  • Fixed the issue in the Lost Chapel in which Ulbrig, remaining in the camp, remotely participated in dialogues;
  • During the first arrival to Threshold, the party could end up being teleported to Nocticula's palace. This happened if Demon's mythic quest Conspiracy in Shadows wasn't complete – the issue is now fixed;
  • Fixed the issue where the vortex of souls inside the cave in the Forest of the Forgotten Spirits did not disappear after cleansing it from the corruption;
  • Fixed the rest on the final arena in Enigma;
  • On the Legend path, skipping the cut-scene with Iomedae in Gray Garrison could cause the game to freeze – fixed.


Quests
  • Arueshalae's quest in chapter 5 could get stuck on the Talk to Anevia objective, if it hadn't been complete before Iz, and Anevia left Drezen after. Now, this quest will fail in that situation;
  • During Demon's mythic quest 'Once in Alushinyrra...', after the victory over the first gladiator, an autosave was created. After loading it, it was no longer possible to continue the quest – fixed;
  • In The Last Sarkorians DLC, if the quest to cure the hunters wasn't accepted, it was impossible to cure them, as the cure had no effect – fixed;
  • In Through the Ashes DLC, the book event about escaping from the cemetery didn't have an illustration – fixed;
  • The objectives of ‘A Common Cause’ quest will be calculated correctly now during the conversation with Irabeth, when you report that you are ready to storm Gray Garrison.


Items
  • Bonuses from Bracers of Mighty Boar are no longer added to Vital Strike;
  • Now it's no longer possible to copy or change Finnean with illusions of the Prestidigipainter Golem.


Classes & Mechanics
  • After fighting the bear spirit, the characters could receive a permanent shaken condition, which was impossible to remove – fixed;
  • All constructs are now immune to mind-affecting spells and abilities;
  • Fixed the issue that made it impossible to continue the quest with the pirate maps on the islands in the Treasure of the Midnight Islands DLC;
  • Fixed the issue with some spells failing instead of being cast, such as cure wounds;
  • The sword saint's abilities Perfect Strike and Perfect Critical weren't deactivated if its charges dropped to zero – fixed.


UI
  • After rotating the camera, the compass direction didn't match the camera direction in the map UI – fixed;
  • Comparison of weapons in the inventory has been improved;
  • It was impossible to equip Finnean after a polymorph effect removal – fixed;
  • Spells, reduced to level 0 via the Completely Normal metamagic, couldn't be added to the action bar when playing with a controller – fixed;
  • The shared stash button didn't work in the interface of the Prestidigipainter Golem – fixed;
  • When playing with a controller, graphic elements from the previous screen could be seen over the character's model during character creation – fixed;
  • When playing with a controller, opening the difficulty settings window would display the player's difficulty as Custom, regardless of what difficulty was actually selected – fixed;
  • When playing with a controller, the icons to interact with the puzzle pieces were duplicating, which made it difficult to solve these puzzles – fixed.


Visual
  • Certain effects, such as tentacles and chains, could sometimes disappear – fixed, to Sir Allfrey's utter horror;
  • Fixed a number of issues with the physics of the cloaks;
  • Fixed the animation of flying Vroks in Drezen;
  • The commander no longer has any active effects in Arueshalae's vision in Areelu's Laboratory;
  • The Sovereign Dragon pet could lose his textures and turn pink – fixed.


Misс
  • In chapter 4, asking Daeran to spend some time together in Nexus could make the main character unable to shapeshift anymore – fixed;
  • It was inconvenient for shifter characters to drink in animal form, so they will shift into their original form now to celebrate the victory in the end of chapter 1;
  • Romance dialogue with Sosiel in chapter 5 was interrupted prematurely if you chose an evil mythic path and non-romance options during the previous dialogue – fixed;
  • The path to OGL in EULA was incorrect – fixed;
  • Under some circumstances, a dialogue with paralictor Aminos Renth could interrupt – fixed.

The Battles of The Last Sarkorians

Greetings, Pathfinders!

Upd: The survey is closed, thank you for participating!

The romance survey is over, but we have another one!

Many of you are playing Pathfinder: Wrath of the Righteous with The Last Sarkorians DLC, and we are curious what you think about battle encounters in the new areas of this DLC. The survey will take a couple of minutes of your time, but your feedback will be invaluable to our Pathfinder team!

Participate in The Romance Survey!

Hello, Pathfinders!

Upd: The survey is now closed! Thank you for participating!

With The Last Sarkorians DLC recently released and a new romantic option that appeared in Pathfinder: Wrath of the Righteous, we got curious how much did you enjoy the romances in our game, including the recent addition of Ulbrig.

So please follow the link below to take part in the Romance Survey and tell us who do you love?



Update 2.1.2e

Hello, Pathfinders!

Yesterday we’ve discovered, that experimenting with Nenio and polymorph spells can have unexpected consequences such as: not being able to load saved games, empty level up screens, crashes to main menu, and inability to even open a load menu when the game is launched. We’ve prepared the fix for this, which will also fix the already affected saves. We apologize for the inconvenience, and we’ll make sure this experiment is documented in Encyclopedia Golarionnica and that Nenio won’t try to repeat it!

Update 2.1.2d

Hello, crusaders!

An update 2.1.2d is here!

Highlights:
  • In Threshold, during the attack on the camp, hired mercenaries that were supposed to be with the Commander, were also present in the second party, but couldn't be controlled by the player or killed by the attackers, which could potentially block the progress – fixed;
  • In turn-based mode, pressing the inventory button opened the inventory of the wrong character – fixed;
  • Fixed the number of attacks and the penalty when using Fast Bombs and Rapid Shot;
  • Fixed incorrect display of Nenio's portrait in the UI;
  • After some romantic scenes, shifter characters could lose the desire to polymorph – fixed.
If you are playing with mods, don’t forget to update them before loading your saves!

Beware of possible plot spoilers below!

Areas
  • Fixed a bug in Gundrun, in which escaping from the bhoga swarm in the battle near the gate...blocked the further progress of The Last Sarkorians DLC content;
  • Fixed a column that can be pushed on enemies in the graveyard in the Through the Ashes DLC;
  • In Gundrun the battle with locusts near the bridge and the exit to the Forest of the Forgotten Spirits is balanced now;
  • In Gundrun at night you could run into an invisible wall – fixed;
  • In The Last Sarkorians DLC, it was possible to enter the chieftain's house during the battle, which could break farther progress – fixed;
  • In Threshold, during the attack on the camp, hired mercenaries that were supposed to be with the Commander, were also present in the second party, but couldn't be controlled by the player or killed by the attackers, which could potentially block the progress – fixed.
Quests
  • Now you can complete the Learn Queen Galfrey's fate quest by talking with Storyteller;
  • Dialogue with Kerenai could function incorrectly, after what the shield shard could not be obtained – fixed;
  • Arysen Krei’s request couldn't be completed if picked after visiting Kerenai - fixed;
  • Fixed a bug in the mountain pass near Gundrun, where the death of Ulbrig did not lead to the end of the game;
  • The Treasure of the Midnight Isles: Prey quest could remain unfinished in the journal, even though the DLC was completed – fixed;
  • Under certain conditions, the quest for Scouting in the Last Sarkorians DLC can now fail;
  • In The Last Sarkorians DLC, Sigvorn and Ysenna didn't react to some player's choices – fixed.
Turn-based mode
  • Ulbrig didn't do anything during the gargoyle attack on the camp in chapter 2 in turn-based mode – fixed;
  • Fixed NPC pathfinding, when the target position was too close to the NPC;
  • In turn-based mode, pressing the inventory button opened the inventory of the wrong character – fixed.
Items
  • The Sling Staff Nature's Agony didn't use its special ability and had a wrong bonus – fixed;
  • Some quest items, that were supposed to be irremovable from a weapon slot, could be removed by polymorphing – fixed.
Classes & Mechanics
  • Auras didn't work beyond 37 feet distance due to the code limitation – fixed;
  • Dragonkind spells had an incorrect description regarding the bonus type to ability scores – fixed;
  • During level up, if all feats from the list had been previously taken, it was impossible to finish the level up – fixed;
  • Fixed the number of attacks and the penalty when using Fast Bombs and Rapid Shot;
  • Fixed the number of Velociraptor's attacks;
  • Griffonheart shifter levels now stack with fighter levels;
  • Holy Symbol of Iomedae now takes into account the damage reduction of additional natural attacks;
  • Holy Water Jet, the arcanist's ability, didn't do any damage – fixed;
  • In the Forest of Forgotten Spirits location dialogue could start right during the battle – fixed;
  • In the romantic scene with Ulbrig, all the participants are now in their humanoid form;
  • It was impossible to transform into the animal shifter's form again after the dialogue with Camelia in the basement – fixed;
  • Nahyndri could have a too high Armor Class – fixed;
  • Shifter Major wolverine form now correctly adds a 10 feet speed bonus;
  • Shifter's level in Wolverine shape wasn't counted correctly for the Rage Powers bonuses – fixed;
  • Tailwind of Scorched Earth spell dealt AOE damage and then healed instead of damaging – fixed;
  • The sword saint's abilities Perfect Strike and Perfect Critical didn't deactivate if its charges dropped to zero – fixed;
  • Vampires no longer can dominate animals;
  • Winter's Grasp didn't initiate combat when used – fixed;
  • During the final confrontation with Areelu, polymorph conditions will be temporally suppressed on the characters now;
  • Rejecting Ulbrig's offer to fly together could break the ability to polymorph – fixed (but his heart will remain broken);
  • The ability to polymorph could break after a date with Wenduag in Nexus – fixed;
  • The commander will no longer go on a date with Arueshalae while polymorphed;
  • A Shield Master now doesn't have the attack penalty for using a two-weapon with a shield;
  • Arcane Rider's Arcane Weapon Enhancement didn't apply to their animal companion – fixed, but It will apply only when the character is mounted;
  • Arcane Rider's Dimensional Ride now only works when the character is mounted;
  • Fixed the effect of Arcane Accuracy – now it grans the bonus to the animal companion;
  • Fixed the issue with the incorrect distance for the abilities of all mounted characters (the radius will scale with the size of the animal companion now);
  • We took into consideration your feedback on the rewards from the Star Rattle boss in The Treasure of the Midnight Isles DLC, and decided to return the Broken Trickster mask to him. The mask will be present among the loot when you enter the island with the boss for the first time, but it won't appear if you cleared out that island already.
UI
  • Autolevelling could be turned on after the suggested levelling path was altered by the player – fixed, it won't turn on if the default build was changed;
  • Fixed a bug when some attack bonuses were not displayed in the character sheet;
  • Fixed duplicate messages for skill checks on the global map;
  • Fixed incorrect display of Nenio's portrait in the UI;
  • It was impossible to inspect some creatures, like aberrations – fixed;
  • The ability icons will remain on the action bar when the ability becomes temporarily unusable. For example, when the character shifts into an animal form;
  • Scroll of Molten Orb had an incorrect icon – fixed;
  • The Formation window could freeze when playing with the controller – fixed;
  • The interaction icons for statues in the Gray Garrison were incorrect – fixed;
  • The Mighty Bloodrage buff icon was returned;
  • The rest interface now displays the correct shifter portrait;
  • When playing with a controller, it was impossible to read the descriptions of the archetype features during character creation – fixed;
  • When the companions were not present in some locations, their icons could still be seen on the map – fixed.
Visual
  • Fixed the cutscene at the statue of Iomedae;
  • Fixed the position of Ulbrig in one of the cutscenes in the camp. He's not floating in the air anymore;
  • Corrected Ulbrig's misplacement in the romantic cast scene;
  • Fixed the armor dyeing feature;
  • Priestess was sitting in the texture of a chair in the tavern — fixed;
  • Fixed wrong weather for some locations;
  • Sosiel takes off his clothes for the romance scene now.
Misс
  • A romantic scene where Sosiel and the commander play cards didn't trigger in chapter 3 – fixed;
  • After some romantic scenes, shifter characters could lose the desire to polymorph – fixed;
  • Changed the Will check when talking to Ulbrig in the tavern. Now only the player character will look him in the eye;
  • Fixed the bug when the Corpse Snatcher couldn't be looted in the graveyard in the Through the Ashes DLC;
  • Fixed the final romantic dialogue with Lann if the player character refused to get married;
  • In the Garden of the Gods, the player character and Ulbrig could remain affected by the polymorph – fixed;
  • Now after picking up the page for the Storyteller and other notes from the ground, theirs models are no longer left lying on the floor;
  • The dialogue with the Desnans on Azata's island will no longer be cut off for those who believe in Desna;
  • The lines of the worried merchant in Gundrun could be displayed incorrectly – fixed;
  • Ulbrig developed a taste for Mulled Wine, and it's his favorite meal now;
  • Ulbrig might not show up near the griffons if we didn't immediately agree to fly to them — fixed;
  • Ulbrig skipped the military council at the crusader camp before storming Drezen – fixed;
  • Ulbrig was falling into the pits while in griffon shape. We pulled him out of the pits and reminded the esteemed shifter that a griffon is a flying creature;
  • A romantic scene with Ulbrig could repeat even if you broke up with him – fixed;
  • Added a tutorial about positions and skill checks on the global map;
  • Ulbrig could die during the attack on the crusader camp and talk while being dead — fixed.