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Pathfinder: Wrath of the Righteous - Enhanced Edition News

Update 1.3.5e

Update 1.3.5e

Friends!

The update 1.3.5e is here!

Beware of possible plot spoilers!

Quests
  • Aponavicious remained friendly after having Dawnflower's Kiss stolen by the player character - fixed;
  • Aeon's special dialog option in the Inevitable Excess DLC killed the wrong character - fixed;
Areas
  • Fixed a critical issue which prevented from leaving Colyphyr after distributing the mythic level;
Classes & Mechanics
  • The combination of Oracle and Loremaster now provides spells correctly. Note: if you have already taken Loremaster levels combined with Oracle in your savegame, you'll need to make a respect to get the spells;
  • The Hunter class now works with the Loremaster prestige class;
  • Restless Slumber hex now functions correctly;
Visual
  • Pet companions now move correctly;
Items
  • Sometimes the Radiance was not taken from the player when it was improved, which caused the player to have multiple copies of the sword - fixed;
  • The effect from the Boots of Free Rein now has a correct icon;
  • The "Ascpect of the Asp" amulet now functions correctly;
  • The description of robe of fire now displays correctly;
Misс
  • Rathimus in Defender's Heart remembered that he's a cleric, not a wizard, and stopped selling an extensive list of arcane spells;
  • Added an epilogue for Camellia if she had an romance with a player character and he sacrificed himself in the game' s ending;
  • Now Seelah actually goes off to look for Terendelev in the prologue, rather than standing still;
  • Some areas on the Drezen map have been renamed for better consistency
  • Fixed the door opening;
  • Fixed item interaction and missing overtips;
  • Fixed camera movement in the Threshold.


6th Anniversary of Owlcat Games!

Six years ago, we decided to start making games we’ve always dreamt to make. And look at us now – we’ve already released two games, and more is to come! Of course, it wouldn’t be possible without all of you, our players, our wonderful community. Thank you for being with us, believing in us, and supporting us through all these years! Take our love and soft owlkitty hugs. We may be spread around the world, but we are always together.

Owlcat Games - What’s Next?

Hello Pathfinders!

Today, we are excited to announce our next game—Warhammer 40,000: Rogue Trader. It will be the first classic role-playing game with turn-based combat in the legendary grimdark Universe of Warhammer 40,000. You can learn more on our new site here, and watch the beautiful trailer we’ve prepared for you:

[previewyoutube][/previewyoutube]

But what about Pathfinder: Wrath of the Righteous? We are currently working on the third DLC for it, and the console version; we continue to fix bugs, and don’t plan to stop releasing new updates. Thanks to our studio’s growth in recent years, we are now capable of working on multiple projects at the same time, and the development of the new game won’t affect our plans for Pathfinder. We are aware that you want more content for Pathfinder: Wrath of the Righteous, and we’ve scheduled a brand-new set of DLCs under a Season 2 code name. We will share more details about it after the release of the third DLC.

Happy rogue trading!


Update 1.3.4e

Crusaders!

We'll start this day with a little hotfix: fixed a critical issue which prevented from leaving Colyphyr after distributing the mythic level.
Nothing can keep the Commander under a lock!

Update 1.3.4c

Crusaders!!

The update 1.3.4c is here!

If you experience any issues after the patch, please try to verify the integrity of game files. And if you use mods, don’t forget to update them.

Beware of possible plot spoilers!

Areas
  • We've made the clock puzzle in the final dungeon of Inevitable Excess DLC easier;
  • After liberating Kenabres (since chapter 2), when resting on its map, the party will no longer gain corruption, and will lose it instead;
  • At the cemetery, it’s now possible to get past the trap to disarm it;
  • In the Rich Quarter, some corpses of the cultists were impossible to loot – fixed;
  • Gelatinous Cube didn’t get close enough to push the column on it – fixed;
  • In Ivory Sanctum there was a trap impossible to disarm – fixed;
  • You can no longer finish chapter 4 and start chapter 5 if you have undistributed mythic level.


Classes & Mechanics
  • Aura of Courage won't be giving immunity to buffs and spells with Evil descriptor anymore, and will work as its description says;
  • The Know Your Enemy ability of Student of War now properly activates as a swift action at the 7th level;
  • Fixed the description of the Icy Prison spell and the DC formula to get out of it;
  • Delay Poison didn't work on quasit poison – fixed.


Items
  • Changed the DC for Rod of Mortiferous Blizzard, making it more useful in the main campaign.


UI
  • One Slab with Red Symbol was missing an icon – fixed;
  • Navigational arrows were missing from the global map – fixed;
  • The glossary links for "Summon vavakias" and "Summon Vrocks" decrees didn't work in the dialogue – fixed.


Misс
  • Battle music kept playing during the first dialogue with Langrat – fixed;
  • Sendri could address Brodie during camping, even the latter was dead – fixed;
  • Small ghouls no longer carry huge bows;
  • The game now "remembers" that Gesmerha and Marhevok died in chapter 5.