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Pathfinder: Wrath of the Righteous - Enhanced Edition News

Flight of the Gold Dragon

Crusaders!

A few months ago, during the release of A Dance of Masks DLC, we showed you that the Devil is always in the details. You all seemed to really enjoy it, so it’s about time we take the next step and invite you to witness the flight of the dragons!

Yes, it is what you think it is! The long-anticipated finale of the years-long effort to flesh out the Mythic paths — the update to the Gold Dragon path — is here.

Coming in the impending major patch 2.5, the update tweaks and improves many aspects of this Mythic path.

Let’s give you a sneak peek!



[h2]New Visuals[/h2]

We’ll start with the shiny new visuals. While the original Gold Dragon always had a distinctive visual identity, we always felt that we could kick this up a notch.

With this update, the Dragon has received a few new spell effects and animations — this is how some of them look:





We also felt it was a good time to revisit the Corrupted Gold Dragon. Previously the followers of Dahak had no unique look, simply using the same visuals as the standard version. With this update, evil dragons boast an updated corrupted version of the portrait, updated scale color and texture, and their own alternative visuals for some of the spells.





While technically not a part of this update, we felt that it would also be appropriate to remind you that in the last major patch, alongside the other Mythics, the Gold Dragon received a unique weather effect in Drezen and a gorgeous new animation for the Sword of Valor. Whether you’ve already seen it or missed this beauty, we invite you to enjoy chilling in Drezen under the rays of shining light and shadows of dragons flying overhead.



[h2]Mechanical Updates[/h2]

Let’s move on to the mechanics, and we’ve got lots to show here:

[h3]New Mythic Spellbook[/h3]

The Gold Dragon has received a brand-new mythic spellbook with a total of 10 new spells, with followers of Dahak having their own, corrupted version of some.

Take a peek at a few of them:

Dragon Might

As a swift action, you increase your damage dealt by 50% for 1 round.

Summon Dragon

You summon 1d3+1 medium silver dragons (or 1d3+1 medium black dragons if you have vowed to serve Dahak). Summoned dragons attack your opponents to the best of their ability.

Thousand Bites

While in the form of a Gold Dragon, as a swift action, you gain 3 additional attacks for 1 minute. These additional attacks stack with the bonus attacks from haste and other similar effects.

Dragon Wrath

You blast your enemies with rays of focused dragon energy. You may fire one ray for every six caster levels you have (up to a maximum of 3 rays at 18th level) at every enemy within a 25-foot radius. Each ray requires a ranged touch attack to hit and deals 1d6 points of damage per caster level. Half of the damage is fire damage, but the other half results directly from holy or unholy power (if you have vowed to serve Dahak) and is therefore not subject to being reduced by fire resistance.



[h3]New Mythic Features[/h3]

We have also added 10 brand new Mythic features related to various improvements to your dragon breath. Here are some of them:

Annihilating Breath

Your breath annihilates the life force of living foes. Living enemies struck by your breath take additional negative energy damage equal to your breath damage (a Fortitude save against the DC of your breath halves this damage).

Mind-Clearing Breath

Your breath dispels all mind-affecting effects applied by enemies from allies in the area. Additionally, you dispel all mind-affecting effects from enemies struck by your breath (including effects applied by your allies while affected by domination or charm effects).

Empowered Breath

Your breath damage increases by a number of damage dice equal to your mythic rank.

Rejuvenating Breath

Your breath heals allies in the area. The amount of damage healed is equal to your breath damage.

[h3]New Domain and Blessing[/h3]

To support early-game affiliation with the Gold Dragon Mythic for dragon aficionados, we’ve also decided to add the dragon-themed Scalykind Domain and Blessing:





[h3]Improvement and Rebalance[/h3]

After introducing new spells and features, we naturally felt it was necessary to also review and update the existing ones, such as:
  • Moving some of them to be accessed earlier
  • Having them Empowered and Maximized at Mythic level 10
  • Allowing you to alternate between damage types
  • Straight up increasing some of the damage and bonus numbers
  • Reducing or even removing the cooldown on higher levels (in particular, the cooldown of Gold Dragon Breath)

Our goal with all these changes was to bring the Gold Dragon mechanically on par with other Mythics and make it considerably more fun and distinctive to play. Enjoy your new toys!



[h2]Narrative Updates[/h2]

Last but not least, let’s get to the storytelling.

Instead of focusing all our resources on a single large quest like we did with the Devil in the previous update, this time we’ve taken a lighter but more sweeping touch, placing an emphasis on reactivity throughout the story.

We started from a concern voiced by many of our players — that unlike other late-game Mythics (Legend, Swarm, Devil), the transition to the Gold Dragon felt somewhat rushed and ‘‘out of the blue” for the Commanders who lacked an existing connection to a draconic heritage.

To address this, we prepared two new full-scale (pun intended!) dragon-themed religions: Apsu and Dahak, available at character creation.

Each of these new religions will serve as a smooth buildup toward the Gold Dragon path for players who want their story to naturally tie into this Mythic but don’t want to be locked into picking one of the dragon-themed archetypes. Both of these religions have a lot of reactivity across the game, some of it exclusively to the Gold Dragon.

Additionally, we’ve added two new story beats available only for the Gold Dragon, where their wisdom of millennia has a chance to make two certain well-known characters take an unexpected turn to the path of good and redemption. This will, of course, be reflected in the epilogue slides.

Can you guess who these characters are? Leave your thoughts in the comments!

Oh, and while we’re at it, we’ve changed the corrupted Gold Dragon’s alignment to Chaotic Evil. Evil is evil!



[h2]What’s next?[/h2]

While this update marks a very important milestone for us and for the game itself, we are not entirely done just yet. The game will continue to receive additional bug fixing updates, we will continue to accept your bug reports, and there might still be some QoL improvements in the future. However, we don’t have any more plans for new mechanics or story content after this update, so if you waited for the game to be complete — this is the time!

Stay tuned, and may your wings carry you forward!

Always yours,
Owlcats

Check out the Rue Valley Open Alpha!

Hey there, Pathfinders!

Not long ago, we mentioned that Owlcat Games will publish two upcoming games, and right now you can participate in an open playtest of one of them: Rue Valley! It’s a narrative-driven RPG about a man trapped in a time loop. We’re also excited to show you a new Rue Valley trailer demonstrating its gameplay:

[previewyoutube][/previewyoutube]

To try Rue Valley, you don’t need to purchase the game. All you need is to go to the store page:

https://store.steampowered.com/app/2126190/Rue_Valley/

You’ll see a ‘Join the Rue Valley Playtest’ box with a ‘Request Access’ button.

Press this button and confirm that you want to participate. After that, Rue Valley Alpha will appear in your library, and you’ll be able to install and play it.

Have fun in Rue Valley!

Turn-Based Carnival 2024

Lord Captains and Crusaders!

The amount of pleasant events of this fall does not cease to amaze, and one of them is the Turn-Based Carnival! The event is already live on Steam and ready to offer something special. Enjoy the sales on Warhammer 40,000: Rogue Trader and Pathfinder: Wrath of the Righteous!

The Turn-Based Carnival will take place till November 20th, so hurry up and grab the tempting offers!

[h2]Pathfinder: Wrath of the Righteous [/h2]

Explore a variety of in-game items for your Commander and companions, digital add-ons, and the game in the Pathfinder: Wrath of the Righteous - Commander Edition bundle at 75% off!

https://store.steampowered.com/bundle/21936/Pathfinder_Wrath_of_the_Righteous__Commander_Edition/

The game, fashionable in-game accessories, digital add-ons, and the Season Pass are already waiting for you as part of the Pathfinder: Wrath of the Righteous - Mythic Edition bundle with a 70% discount!

https://store.steampowered.com/bundle/21937/Pathfinder_Wrath_of_the_Righteous__Mythic_Edition/

[h2]Warhammer 40,000: Rogue Trader[/h2]

The adventures of the Koronus Expanse have never been so close. Discover a fascinating story in which you shape the future of an entire sector of the galaxy. Get the Warhammer 40,000: Rogue Trader base game at 40% off and accept the title of the legendary Rogue Trader!

https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/

Something sinister is happening on your voidship, and rumor has it that the Genestealer Cult may be involved. Grab the Void Shadows DLC as a part of the Season Pass with a 40% discount and take the situation under your control. Additionally, you’ll get the upcoming Lex Imperialis DLC!

https://store.steampowered.com/app/2687230/Warhammer_40000_Rogue_Trader__Season_Pass/

Treat your Rogue Trader to a luxurious throne, a personal Cherubim, a new epic frigate model, powerful weapons, and digital add-ons — an art book and soundtrack! Spice up your adventures with the Voidfarer Pack and Deluxe Pack at 40% off!

https://store.steampowered.com/app/2682670/Warhammer_40000_Rogue_Trader__Voidfarer_Pack/

https://store.steampowered.com/app/2682660/Warhammer_40000_Rogue_Trader__Deluxe_Pack/

Steam Turn-Based RPG Fest

Crusaders!

We’re proud to inform all of you that we’re participating in Steam Turn-Based RPG Fest which has already begun! Be sure not to miss this entertaining event, as well as pleasant discounts on our titles - Warhammer 40,000: Rogue Trader and Pathfinder: Wrath of the Righteous!


There’s no time to waste, explore the event right now. Note that the Fest will be held till October 7th!

[h3]Pathfinder: Wrath of the Righteous [/h3]

A journey full of danger, new friends, and foes lies ahead! Feel the true RPG experience and embark on a mission to save the world from a great peril in Pathfinder: Wrath of the Righteous with a 70% discount. Choose your path in the story and explore where it leads you!

https://store.steampowered.com/app/1184370/Pathfinder_Wrath_of_the_Righteous__Enhanced_Edition/

Unlock the ultimate experience of three DLCs full of new content by getting Season Pass 1 at a 70% discount. Make your Pathfinder: Wrath of the Righteous unforgettable.

https://store.steampowered.com/app/1694801/Pathfinder_Wrath_of_the_Righteous__Season_Pass/

The more DLCs, the merrier! Another three DLCs can be obtained as a part of the Season Pass 2 with 50% off! Continue your journey as the Knight Commander, meet new companions, and explore new archetypes!

https://store.steampowered.com/app/2145870/Pathfinder_Wrath_of_the_Righteous__Season_Pass_2/

Please note that the discount will be lower if you buy the DLCs separately.

[h3]Warhammer 40,000: Rogue Trader[/h3]

The grim and dark universe of Warhammer has never been so close. Don’t miss your chance to grab the Warhammer 40,000: Rogue Trader game with 40% off! It’s time to guide your people through the challenges of the Koronus Expanse!

https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/

Get the Season Pass and try the just-released first DLC for Warhammer 40,000: Rogue Trader – Void Shadows! Explore the sinister secrets of your voidship with a 40% discount and unlock access to the upcoming Lex Imperialis DLC!

https://store.steampowered.com/app/2687230/Warhammer_40000_Rogue_Trader__Season_Pass/

Get Voidfarer Pack and Deluxe Pack at a 40% discount and unlock unique in-game items, digital add-ons, and the legendary voidship model!

https://store.steampowered.com/app/2682670/Warhammer_40000_Rogue_Trader__Voidfarer_Pack/

https://store.steampowered.com/app/2682660/Warhammer_40000_Rogue_Trader__Deluxe_Pack/

Update 2.4.1i

Hello, crusaders!

An update 2.4.1i is here!

Highlights:
  • We've fixed several bugs that prevented you from starting or completing the Visitors from Morta DLC!
  • Improved navigation in many locations of the game — say no to falling off the map and getting stuck in level geometry;
  • The interface will no longer freeze when clicking on a character's portrait!

If you are playing with mods, don’t forget to update them before loading your saves!

Beware of possible plot spoilers below!

Areas
  • Capitan Seilkind could disappear in the Mineshaft Fourteen — fixed;
  • The empty hall of the Gray Garrison on the mythic path of Legend is no longer empty;
  • Improved navigation in many locations in the game;
  • Fixed a bug where it was impossible to kill a vampire in the coffin in the Ivory Sanctum. Now you can kill it safely and get the item “Phantom Slayer's Bracers” from it. The change will take effect only for those players who have not yet visited the Ivory Sanctum;
Quests
  • The dialogue in Woljif's personal quest in the third chapter could play incorrectly if Woljif died — fixed;
  • Arsinoe claimed to have marked the location “Morbid Ridge” on the map, but did not actually do so — fixed;
  • Yaker will now not come to report to the Сommander unless Regill has been accepted as a companion;
  • The dialogue with Lucy and John in the location “Morbid Ridge” could start again after the characters go back to their world — fixed;
  • In the “Lord of Nothing” DLC, the game could incorrectly read a companion's state, confusing whether or not they survived the ritual — fixed;
  • Seelah could die in battle during her personal quest — fixed;
  • The quest “The Last Gift of a Brilliant Mind” is no longer marked as mandatory in chapter three;
  • If the party did not include Lann or Ember, the dialog with goblins in the Visitors from Morta DLC could break the quest — fixed;
Classes & Mechanics
  • Sometimes it was impossible to get the “Commander's Banner” effect after Iz and the subsequent story scene in Drezen — fixed;
  • Fixed a bug where you could get the “Commander's Banner” effect in Alushinirra and the arena from the “Dance of the Masks” DLC. The change will only apply from a new game on;
  • Paladins no longer can select Achaekek as their deity;
  • Fixed premature death of a companion after visiting the Razmir's palace (after returning to the festive square of Kenabres). Now companions will not be dragged away from the tavern and it will be possible to correctly complete the DLC story;
  • Magus Independent Ego ability did not give a bonus to AC when the character held a sword in their hand — fixed;
  • We have banned Swarm-That-Walks from hiring mercenaries even during the game expansions;
  • The trap in the Grey Garrison now only triggers on companions of the player character. No more companions will die because a non—player character accidentally stepped on the trap;
  • Changed the way Blood Boil spell works in Verdant Caves in The Lord of Nothing DLC. Now it will be properly removed after battle;
  • If you click on a forbidden deity when creating a character with the deceiver archetype, all previously selected character generation steps will “reset” and subclasses that require no deity will be blocked or turned red — fixed;
  • Fixed giving Commander's Banner buff to the whole party when moving to the 3rd chapter. Now the buff is issued correctly, according to the description;
UI
  • Irabeth's portrait did not change after a certain dialog with the player character, although it should have — fixed;
  • The interface will no longer freeze when clicking on a character's portrait;
  • Fixed the inability to move the player character on the global map when the tutorial window is active with an active gamepad;
Visual
  • Fixed the cutscene with Arushalaie in Areelu's lab;
  • One of the animations in Nenio's final personal quest was playing incorrectly — fixed;
  • The cutscene of Yozz leaving when attacking him in Drezen could freeze for a long time — fixed;
Misс
  • In Dance of Masks DLC, while standing in line before the festival, an option to hide your identity was unavailable when interacting with two men, who recognized the Commander — fixed;
  • Companion pets were so excited to meet Nenio for the first time that they were becoming uncontrollably chaotic — fixed;
  • Daeran will no longer disappear during the romance cutscenes.