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Poker Quest v59 - The Blacksmith



* NEW HERO! The Blacksmith. He can upgrade all his items for a large amount of energy.
* IMPORTANT: Starvation no longer kills you. Instead, it takes you to a minimum of 1 life. An exception is made for the Vampire hero.
* WARNING: The "Walking is Hard" random event can now actually kill you. (Before this update, it wouldn't kill you). It is still very rare.
* IMPORTANT CHANGES TO POISON:
* - Poison now triggers at the end of each turn, instead of the start of each turn.
* - Poison now decays at 25% instead of 33% (it stays higher for longer)
* IMPORTANT CHANGE TO HEX: Hex now persists between rounds, and only decrements when cards are taken.
* IMPORTANT CHANGE TO CHARM: Charm now persists between rounds, and only decrements when cards are taken.
* IMPORTANT CHANGE TO RECOVERY: Recovery now decrements for each card returned to you. Items and effects that give you battle-length recovery are reworded to gain Recovery 1 each round.
* Made some balance and theme improvements to several enemies, especially those affected by the above changes.
* NEW: Actual working completion stars on Challenge Runs (v58's patch note was a mistake)
* Paladin's energy ability now gives 3 Armor instead of 4.
* Tortoise's Stone Skin now costs a fixed 2 life and has no upgrades.
* Hop now actually lets you jump as far as you can see.
* Replaced one of Queen's Poison Brooches with Toxicity.
* Bard's Pet Snake now does 2x poison damage, and no Anemic.
* Huntress's Duke now has Attack 25 in addition to his stun. Upgrades to 40, 55, 70.
* Huntress's Duke no longer has a cooldown.
* Duke can run away now. (Sincerest apologies to anyone who was previously offended)
* Banker's energy ability now works anywhere.
* Scaled up the score bonuses you receive from the boss rush in world 4 to make the achievements more achievable.
* Fixed some achievement issues, victory-star issues, and other bug fixes.