Dev Diary of March
Long time no see, dear friends!
In March, I have made great progress in the development of Chaos Galaxy.
Excluding a series of historical events and diplomatic AI that I have mentioned before, I have added the following game contents:
1. You can now have your commanders fight automatically and report the results to you.
2. Reinforcements can now be selected from all fleets within a radius of 4 squares around the battlefield point. The distant fleet will arrive a few turns later.

3. Your fleets can exchange their units now.

4. When you select a faction, you can see the faction type and the difficulty class

5. Now it is possible to appoint the Counsellor (the administrative spokesman at the meeting) and the Marshal(the military spokesman at the meeting). You can also fire your commanders now.

6. I modified the command panel of the fleet to make the interface more eye-catching. The operation has also been modified.

7. In the end, there is a huge system: Collection. It includes 61 heroes, 99 units and 48 events to be collected in many different ways.

The time for the publishing is coming in a few months!
In March, I have made great progress in the development of Chaos Galaxy.
Excluding a series of historical events and diplomatic AI that I have mentioned before, I have added the following game contents:
1. You can now have your commanders fight automatically and report the results to you.
2. Reinforcements can now be selected from all fleets within a radius of 4 squares around the battlefield point. The distant fleet will arrive a few turns later.

3. Your fleets can exchange their units now.

4. When you select a faction, you can see the faction type and the difficulty class

5. Now it is possible to appoint the Counsellor (the administrative spokesman at the meeting) and the Marshal(the military spokesman at the meeting). You can also fire your commanders now.

6. I modified the command panel of the fleet to make the interface more eye-catching. The operation has also been modified.

7. In the end, there is a huge system: Collection. It includes 61 heroes, 99 units and 48 events to be collected in many different ways.



The time for the publishing is coming in a few months!