Last 48 hours
[h2]Hello Rangers,[/h2]
[h3]We are nearly at the end of our Kickstarter. Just 48 hours left. [/h3]

If you still haven't seen it - hop in and check out the ➡️ EXCLUSIVE REWARDS OF FOREST RANGER SIMULATOR KICKSTARTER.
We have recently added a few new pledges

We also created the roadmap for the project.
x expansion of the forester's notebook
x building system - simple wooden structures
x cutting down dangerous dead trees to obtain wood for building
x removal of fallen trees cut down by beavers
x added game save system
x resource collection system
x crafting feeders and small items
x repairing damaged wooden bridges
x added new bird species
x building a pier to feed ducks
x expansion of the animal feeding system
x planting new trees
x new animal AI system - adding more forest animals
x building viewing platforms and campsites,
hiding places and base camps
x animal atlas
x tracking animals and helping injured animals
x player skill tree
x forest and landscape photography
x inventory system combined
with built hideouts and shelters in the park,
meaning "be prepared for any situation".
x crafting elements of the park's tourist equipment
x adding a bike and a quad
x repair of damaged quad and car parts
x NPC AI system along with the introduction of realistic tourists in the park
x interactions with tourists - care, tourist traffic management, bicycle rental
x production and sale of produced souvenirs from the park
(as crafting, e.g. hand-painting badges or embroidering badges on a machine, etc.)
Lastly, we changed the main Steam graphics.

Thank you all for the support,
Forest Ranger Simulator team.
[h3]We are nearly at the end of our Kickstarter. Just 48 hours left. [/h3]

If you still haven't seen it - hop in and check out the ➡️ EXCLUSIVE REWARDS OF FOREST RANGER SIMULATOR KICKSTARTER.
We have recently added a few new pledges

We also created the roadmap for the project.

x expansion of the forester's notebook
x building system - simple wooden structures
x cutting down dangerous dead trees to obtain wood for building
x removal of fallen trees cut down by beavers
x added game save system
x resource collection system
x crafting feeders and small items
x repairing damaged wooden bridges
x added new bird species
x building a pier to feed ducks
x expansion of the animal feeding system
x planting new trees
x new animal AI system - adding more forest animals
x building viewing platforms and campsites,
hiding places and base camps
x animal atlas
x tracking animals and helping injured animals
x player skill tree
x forest and landscape photography
x inventory system combined
with built hideouts and shelters in the park,
meaning "be prepared for any situation".
x crafting elements of the park's tourist equipment
x adding a bike and a quad
x repair of damaged quad and car parts
x NPC AI system along with the introduction of realistic tourists in the park
x interactions with tourists - care, tourist traffic management, bicycle rental
x production and sale of produced souvenirs from the park
(as crafting, e.g. hand-painting badges or embroidering badges on a machine, etc.)
Lastly, we changed the main Steam graphics.

Thank you all for the support,
Forest Ranger Simulator team.