The Lab Event 'Pistols at Dawn' Extended to Monday!
Hey everyone!
The Lab events will now be extended to 4 days, with 'Pistols at Dawn' ending Monday 14th at 3PM GMT!
More chance to be a gunslinger and earn that gold skin!
Thanks for your feedback so far!

Look at all of the changes coming soon, including new map, skins and free festive cosmetics with our last news post:
https://store.steampowered.com/newshub/app/1186040/view/2943629688056036801
We thought we'd also post the balance changes again as there was a lot of information in the last news post!
Sentry Launcher
Rocket Shield
Plasma Blaster
Bazooka
QOL
Let us know all of your thoughts on the new balance and the Lab being around longer below!
For now it's time to rumble!
Keep up to date with everything Worms Rumble in our socials:
Discord Twitter Facebook
The Lab events will now be extended to 4 days, with 'Pistols at Dawn' ending Monday 14th at 3PM GMT!
More chance to be a gunslinger and earn that gold skin!
Thanks for your feedback so far!

Look at all of the changes coming soon, including new map, skins and free festive cosmetics with our last news post:
https://store.steampowered.com/newshub/app/1186040/view/2943629688056036801
We thought we'd also post the balance changes again as there was a lot of information in the last news post!
Balancing Changes Live
Sentry Launcher
- Health increased from 30 to 50
- Targeting speed increased slightly
- Damage increased from 5 to 8
- Accuracy increased slightly
- Targeting range increased slightly
Rocket Shield
- Health increased from 200 to 300 (Remember you can see the current health next to your reticule!)
- Reload time reduced from 1.2 to 1.0
- Damage increased from 30 to 35
Plasma Blaster
- Fixed an issue where the input to charge up between shots could be missed, as a result increased the charge up time from 0.7 to 0.9 to balance out
- Slightly reduced projectile speed to allow more potential to be blocked with the Baseball Bat
Bazooka
- Reload time increased from 0.75 to 0.9
QOL
- Increased player participation XP per match
- Increased weapon XP rewarded for time held and damage dealt (this should help with more passive weapons like shield/turrets)
- Minor tweaks to drop rates across all weapon crates
Let us know all of your thoughts on the new balance and the Lab being around longer below!
For now it's time to rumble!
Keep up to date with everything Worms Rumble in our socials:
Discord Twitter Facebook