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  3. Closed Beta Patch #2 - Weapon Balancing!

Closed Beta Patch #2 - Weapon Balancing!

Hey everyone,

We hope you're enjoying day 2 of the Worms Rumble Beta!

The team have been watching and taking note of your feedback and have put it into action...

Bug Fixes
  • Fixed a crash on startup when a VR device was plugged in.
  • Fixed an issue where audio when leveling up from 9 to 10 could infinitely loop.
  • Fixed total death stat showing double the amount of actual deaths.
  • Fixed overall K/D stat using the incorrect death count.
  • Grenades can now be reflected using the Baseball Bat.
  • Fixed an issue where the Grenade fuse time was being reset when colliding with geometry multiple times.
  • Fixed an issue where Gameplay Settings would not always be applied properly.


Weapon Balance Tweaks
  • Baseball Bat - Damage reduced to 30
  • Shotgun - Pellets increased from 5 to 8, Spread increased, Damage per pellet reduced to 10, Pellet speed increased
  • Assault Rifle - Time between shots reduced
  • Bazooka - Reload time/time between shots increased
  • Grenades - Tweaked bounciness and friction, Holy Hand Grenade AoE increased


There you have it!

Let us know what you think of these weapon changes and how they fare on in Missile Mall!

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