1. The Curse of Feldar Vale
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  3. Patch V1.008

Patch V1.008

Hi All.

We have just released a small update to introduce some new items (as requested on the Feature Changelog), fix a community reported bug as well as a couple of bugs found in internal testing.


  • New Feature: Throwing Weapons for Clerics/Battlemages.



    We have added Culling Stone and Short Hammer to the item list as well as magical variants of both. In addition we have created magical variants of Dart and Throwing Spear, so that the Throwing Weapon class of items has more options.

  • Fixed: Player units will no longer accidentally move onto a 'spotted' trap (indicated by a man trap icon). This applies in single or group movement and your units will navigate around the trap if they can. Note that in many cases, going around is not possible and the trap will have to be disarmed or deliberately triggered. [Community reported bug]

  • Fixed: Corrected a glitch in the attack behavior when fighting flying units. [Internal bug]

  • Fixed: Fixed an issue where a ranged unit did not stop when using group movement set to 'Pause' and the unit comes within attack range of an enemy. [Internal bug]


Please let us know if you have any problems with this patch and we hope you enjoy the new weapons.

All the best.

Ian & Jann