1. The Curse of Feldar Vale
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  3. Update V1.009

Update V1.009

Hi Folks.

We have just released a small update to introduce a new feature (as requested on the Feature Changelog) and to fix a couple of community reported bugs. We have also improved the information available when using the 'Select' button on the Unit Dialog.


  • New Feature: Toggle the End of Turn (EOT) dialog.



    We have added two new buttons to the bottom right of the battlefield. The first (marked 1 on the screenshot) will toggle the EOT dialog on or off.

    The other is the Search button (marked 2 on the screenshot) which works in conjunction with the first button. If EOT dialog is on, the button will be unavailable. If the EOT dialog is off, then this button can be toggled between 'Search On' and 'Search Off'. When search is on, a new pop up will appear at the end of turn to allow you to set the searching for the party for the subsequent turns, as shown below.



    After setting the search options for the party, the searching icon will display on each unit that is taking part in 'the search' as follows:



    There is also a new parameter accessed via Screen Menu > Interface that allows you to set a flash message to appear if both EOT dialog and Search are off. The flash message will indicate that the AI has completed its turn, so you know that your turn is now active.



  • Changed: Better information available when you 'Select' a unit via the Unit Dialog.



    When clicking the 'Select' button at the top-right of the unit dialog (shown above), the dialog displayed will now include additional information about each unit (HP, MP, XP and current Map Level) as follows:



  • Fixed: Fixed an issue when two snakes 'Constricted' the same unit at the same time and when they were killed did not release the constriction. Please note that if you have a unit already 'trapped' like this, you will need to restore to a point before the snakes attack. Sorry! [Community reported bug]

  • Fixed: The Power Sword was not calculating its 'Shock' damage correctly. [Community reported bug]


Please let us know if you have any problems with this update and we hope you enjoy the new improvements.

All the best.

Ian & Jann