chrono ark 1.2g small bug fix, balance change
Bug Fix
**Balance**
- **Pressel – Shining Pillar**: Healing scaling increased from 50% to 70%.
- **Silverstein – Ricochet Shot**: Damage increased by 10%.
- **Narhan – United Will**: Cost increased by 1 and now grants a Recovery Gauge protection effect.
- Modified the mechanism for selecting a skill due to another skill. (Bug example: The ability to target the 'Radiant Moonlight' card in your hand with the effect of 'Radiant Moonlight' itself.)
- Trisha : Fixed an issue where Countdown cards affected by Trisha's passive would still consume cost even when their cost was reduced to 0.
- Fixed an issue where proper progression was not possible if Lucy was incapacitated during a casino battle while she was part of the party.
- Fixed an issue where rapidly pressing a fixed ability allowed it to be used twice.
**Balance**
- **Pressel – Shining Pillar**: Healing scaling increased from 50% to 70%.
- **Silverstein – Ricochet Shot**: Damage increased by 10%.
- **Narhan – United Will**: Cost increased by 1 and now grants a Recovery Gauge protection effect.